mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-28 06:53:58 +00:00
- Instead of implementing the wad code in three places, use the normal resource code for map loading and GL node loading.
SVN r3897 (trunk)
This commit is contained in:
parent
df5d43badf
commit
b52c3238eb
6 changed files with 109 additions and 117 deletions
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@ -50,6 +50,7 @@
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#include "g_level.h"
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#include "p_lnspec.h"
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#include "r_state.h"
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#include "w_wad.h"
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// MACROS ------------------------------------------------------------------
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@ -230,18 +230,18 @@ bool P_CheckForGLNodes()
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static int firstglvertex;
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static bool format5;
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static bool LoadGLVertexes(FileReader * f, wadlump_t * lump)
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static bool LoadGLVertexes(FileReader * lump)
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{
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BYTE *gldata;
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int i;
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firstglvertex = numvertexes;
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int gllen=lump->Size;
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int gllen=lump->GetLength();
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gldata = new BYTE[gllen];
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f->Seek(lump->FilePos, SEEK_SET);
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f->Read(gldata, gllen);
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lump->Seek(0, SEEK_SET);
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lump->Read(gldata, gllen);
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if (*(int *)gldata == gNd5)
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{
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@ -310,16 +310,16 @@ static inline int checkGLVertex3(int num)
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//
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//==========================================================================
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static bool LoadGLSegs(FileReader * f, wadlump_t * lump)
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static bool LoadGLSegs(FileReader * lump)
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{
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char *data;
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int i;
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line_t *ldef=NULL;
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numsegs = lump->Size;
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numsegs = lump->GetLength();
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data= new char[numsegs];
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f->Seek(lump->FilePos, SEEK_SET);
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f->Read(data, lump->Size);
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lump->Seek(0, SEEK_SET);
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lump->Read(data, numsegs);
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segs=NULL;
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#ifdef _MSC_VER
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@ -442,15 +442,15 @@ static bool LoadGLSegs(FileReader * f, wadlump_t * lump)
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//
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//==========================================================================
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static bool LoadGLSubsectors(FileReader * f, wadlump_t * lump)
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static bool LoadGLSubsectors(FileReader * lump)
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{
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char * datab;
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int i;
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numsubsectors = lump->Size;
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numsubsectors = lump->GetLength();
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datab = new char[numsubsectors];
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f->Seek(lump->FilePos, SEEK_SET);
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f->Read(datab, lump->Size);
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lump->Seek(0, SEEK_SET);
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lump->Read(datab, numsubsectors);
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if (numsubsectors == 0)
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{
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@ -524,7 +524,7 @@ static bool LoadGLSubsectors(FileReader * f, wadlump_t * lump)
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//
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//==========================================================================
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static bool LoadNodes (FileReader * f, wadlump_t * lump)
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static bool LoadNodes (FileReader * lump)
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{
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const int NF_SUBSECTOR = 0x8000;
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const int GL5_NF_SUBSECTOR = (1 << 31);
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@ -538,15 +538,15 @@ static bool LoadNodes (FileReader * f, wadlump_t * lump)
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if (!format5)
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{
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mapnode_t* mn, * basemn;
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numnodes = lump->Size / sizeof(mapnode_t);
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numnodes = lump->GetLength() / sizeof(mapnode_t);
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if (numnodes == 0) return false;
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nodes = new node_t[numnodes];
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f->Seek(lump->FilePos, SEEK_SET);
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lump->Seek(0, SEEK_SET);
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basemn = mn = new mapnode_t[numnodes];
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f->Read(mn, lump->Size);
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lump->Read(mn, lump->GetLength());
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used = (WORD *)alloca (sizeof(WORD)*numnodes);
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memset (used, 0, sizeof(WORD)*numnodes);
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@ -598,15 +598,15 @@ static bool LoadNodes (FileReader * f, wadlump_t * lump)
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else
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{
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gl5_mapnode_t* mn, * basemn;
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numnodes = lump->Size / sizeof(gl5_mapnode_t);
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numnodes = lump->GetLength() / sizeof(gl5_mapnode_t);
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if (numnodes == 0) return false;
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nodes = new node_t[numnodes];
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f->Seek(lump->FilePos, SEEK_SET);
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lump->Seek(0, SEEK_SET);
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basemn = mn = new gl5_mapnode_t[numnodes];
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f->Read(mn, lump->Size);
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lump->Read(mn, lump->GetLength());
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used = (WORD *)alloca (sizeof(WORD)*numnodes);
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memset (used, 0, sizeof(WORD)*numnodes);
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@ -664,19 +664,19 @@ static bool LoadNodes (FileReader * f, wadlump_t * lump)
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//
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//==========================================================================
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static bool DoLoadGLNodes(FileReader * f, wadlump_t * lumps)
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static bool DoLoadGLNodes(FileReader ** lumps)
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{
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if (!LoadGLVertexes(f, &lumps[0]))
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if (!LoadGLVertexes(lumps[0]))
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{
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return false;
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}
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if (!LoadGLSegs(f, &lumps[1]))
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if (!LoadGLSegs(lumps[1]))
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{
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delete [] segs;
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segs = NULL;
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return false;
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}
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if (!LoadGLSubsectors(f, &lumps[2]))
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if (!LoadGLSubsectors(lumps[2]))
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{
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delete [] subsectors;
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subsectors = NULL;
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@ -684,7 +684,7 @@ static bool DoLoadGLNodes(FileReader * f, wadlump_t * lumps)
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segs = NULL;
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return false;
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}
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if (!LoadNodes(f, &lumps[3]))
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if (!LoadNodes(lumps[3]))
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{
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delete [] nodes;
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nodes = NULL;
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@ -851,7 +851,7 @@ static int FindGLNodesInFile(FileReader * f, const char * label)
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bool P_LoadGLNodes(MapData * map)
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{
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if (map->MapLumps[ML_GLZNODES].Size != 0)
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if (map->MapLumps[ML_GLZNODES].Reader && map->MapLumps[ML_GLZNODES].Reader->GetLength() != 0)
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{
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const int idcheck = MAKE_ID('Z','G','L','N');
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const int idcheck2 = MAKE_ID('Z','G','L','2');
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@ -894,13 +894,13 @@ bool P_LoadGLNodes(MapData * map)
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if (!CheckCachedNodes(map))
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{
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wadlump_t gwalumps[4];
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FileReader *gwalumps[4] = { NULL, NULL, NULL, NULL };
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char path[256];
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int li;
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int lumpfile = Wads.GetLumpFile(map->lumpnum);
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bool mapinwad = map->file == Wads.GetFileReader(lumpfile);
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FileReader * fr = map->file;
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FILE * f_gwa = NULL;
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FResourceFile * f_gwa = NULL;
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const char * name = Wads.GetWadFullName(lumpfile);
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@ -913,10 +913,9 @@ bool P_LoadGLNodes(MapData * map)
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// GL nodes are loaded with a WAD
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for(int i=0;i<4;i++)
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{
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gwalumps[i].FilePos=Wads.GetLumpOffset(li+i+1);
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gwalumps[i].Size=Wads.LumpLength(li+i+1);
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gwalumps[i]=Wads.ReopenLumpNum(li+i+1);
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}
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return DoLoadGLNodes(fr, gwalumps);
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return DoLoadGLNodes(gwalumps);
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}
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else
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{
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@ -928,10 +927,10 @@ bool P_LoadGLNodes(MapData * map)
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strcpy(ext, ".gwa");
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// Todo: Compare file dates
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f_gwa = fopen(path, "rb");
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f_gwa = FResourceFile::OpenResourceFile(path, NULL, true);
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if (f_gwa==NULL) return false;
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fr = new FileReader(f_gwa);
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fr = f_gwa->GetReader();
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strncpy(map->MapLumps[0].Name, Wads.GetLumpFullName(map->lumpnum), 8);
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}
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@ -946,23 +945,24 @@ bool P_LoadGLNodes(MapData * map)
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result=true;
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for(unsigned i=0; i<4;i++)
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{
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(*fr) >> gwalumps[i].FilePos;
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(*fr) >> gwalumps[i].Size;
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fr->Read(gwalumps[i].Name, 8);
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if (strnicmp(gwalumps[i].Name, check[i], 8))
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if (strnicmp(f_gwa->GetLump(i)->Name, check[i], 8))
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{
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result=false;
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break;
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}
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else
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gwalumps[i] = f_gwa->GetLump(i)->NewReader();
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}
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if (result) result = DoLoadGLNodes(fr, gwalumps);
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if (result) result = DoLoadGLNodes(gwalumps);
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}
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if (f_gwa)
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{
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delete fr;
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fclose(f_gwa);
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delete f_gwa;
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}
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for(unsigned int i = 0;i < 4;++i)
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delete gwalumps[i];
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return result;
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}
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else return true;
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117
src/p_setup.cpp
117
src/p_setup.cpp
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@ -251,6 +251,7 @@ static int GetMapIndex(const char *mapname, int lastindex, const char *lumpname,
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MapData *P_OpenMapData(const char * mapname)
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{
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MapData * map = new MapData;
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FileReader * wadReader = NULL;
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bool externalfile = !strnicmp(mapname, "file:", 5);
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if (externalfile)
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@ -261,8 +262,8 @@ MapData *P_OpenMapData(const char * mapname)
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delete map;
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return NULL;
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}
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map->file = new FileReader(mapname);
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map->CloseOnDestruct = true;
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map->resource = FResourceFile::OpenResourceFile(mapname, NULL, true);
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wadReader = map->resource->GetReader();
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}
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else
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{
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@ -284,18 +285,13 @@ MapData *P_OpenMapData(const char * mapname)
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int lumpfile = Wads.GetLumpFile(lump_name);
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int nextfile = Wads.GetLumpFile(lump_name+1);
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map->file = Wads.GetFileReader(lumpfile);
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map->CloseOnDestruct = false;
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map->lumpnum = lump_name;
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if (lumpfile != nextfile)
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{
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// The following lump is from a different file so whatever this is,
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// it is not a multi-lump Doom level so let's assume it is a Build map.
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map->MapLumps[0].FilePos = 0;
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map->MapLumps[0].Size = Wads.LumpLength(lump_name);
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map->file = Wads.ReopenLumpNum(lump_name);
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map->CloseOnDestruct = true;
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map->MapLumps[0].Reader = map->file = Wads.ReopenLumpNum(lump_name);
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if (!P_IsBuildMap(map))
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{
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delete map;
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@ -306,15 +302,12 @@ MapData *P_OpenMapData(const char * mapname)
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// This case can only happen if the lump is inside a real WAD file.
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// As such any special handling for other types of lumps is skipped.
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map->MapLumps[0].FilePos = Wads.GetLumpOffset(lump_name);
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map->MapLumps[0].Size = Wads.LumpLength(lump_name);
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map->MapLumps[0].Reader = Wads.ReopenLumpNum(lump_name);
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map->Encrypted = Wads.IsEncryptedFile(lump_name);
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if (map->Encrypted)
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{ // If it's encrypted, then it's a Blood file, presumably a map.
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map->file = Wads.ReopenLumpNum(lump_name);
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map->CloseOnDestruct = true;
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map->MapLumps[0].FilePos = 0;
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map->MapLumps[0].Reader = map->file = Wads.ReopenLumpNum(lump_name);
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if (!P_IsBuildMap(map))
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{
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delete map;
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@ -332,22 +325,20 @@ MapData *P_OpenMapData(const char * mapname)
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// Since levels must be stored in WADs they can't really have full
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// names and for any valid level lump this always returns the short name.
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const char * lumpname = Wads.GetLumpFullName(lump_name + i);
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index = GetMapIndex(mapname, index, lumpname, i != 1 || map->MapLumps[0].Size == 0);
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index = GetMapIndex(mapname, index, lumpname, i != 1 || Wads.LumpLength(lump_name + i) == 0);
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if (index == ML_BEHAVIOR) map->HasBehavior = true;
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// The next lump is not part of this map anymore
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if (index < 0) break;
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map->MapLumps[index].FilePos = Wads.GetLumpOffset(lump_name + i);
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map->MapLumps[index].Size = Wads.LumpLength(lump_name + i);
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map->MapLumps[index].Reader = Wads.ReopenLumpNum(lump_name + i);
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strncpy(map->MapLumps[index].Name, lumpname, 8);
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}
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}
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else
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{
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map->isText = true;
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map->MapLumps[1].FilePos = Wads.GetLumpOffset(lump_name + 1);
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map->MapLumps[1].Size = Wads.LumpLength(lump_name + 1);
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map->MapLumps[1].Reader = Wads.ReopenLumpNum(lump_name + 1);
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for(int i = 2;; i++)
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{
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const char * lumpname = Wads.GetLumpFullName(lump_name + i);
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@ -383,8 +374,7 @@ MapData *P_OpenMapData(const char * mapname)
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break;
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}
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else continue;
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map->MapLumps[index].FilePos = Wads.GetLumpOffset(lump_name + i);
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map->MapLumps[index].Size = Wads.LumpLength(lump_name + i);
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map->MapLumps[index].Reader = Wads.ReopenLumpNum(lump_name + i);
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strncpy(map->MapLumps[index].Name, lumpname, 8);
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}
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}
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@ -402,42 +392,35 @@ MapData *P_OpenMapData(const char * mapname)
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return NULL;
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}
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map->lumpnum = lump_wad;
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map->file = Wads.ReopenLumpNum(lump_wad);
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map->CloseOnDestruct = true;
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map->resource = FResourceFile::OpenResourceFile(Wads.GetLumpFullName(lump_wad), Wads.ReopenLumpNum(lump_wad), true);
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wadReader = map->resource->GetReader();
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}
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}
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DWORD id;
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map->file->Read(&id, sizeof(id));
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// Although we're using the resource system, we still want to be sure we're
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// reading from a wad file.
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wadReader->Seek(0, SEEK_SET);
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wadReader->Read(&id, sizeof(id));
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if (id == IWAD_ID || id == PWAD_ID)
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{
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char maplabel[9]="";
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int index=0;
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DWORD dirofs, numentries;
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(*map->file) >> numentries >> dirofs;
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map->MapLumps[0].Reader = map->resource->GetLump(0)->NewReader();
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map->file->Seek(dirofs, SEEK_SET);
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(*map->file) >> map->MapLumps[0].FilePos >> map->MapLumps[0].Size;
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map->file->Read(map->MapLumps[0].Name, 8);
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for(DWORD i = 1; i < numentries; i++)
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for(DWORD i = 1; i < map->resource->LumpCount(); i++)
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{
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DWORD offset, size;
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char lumpname[8];
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const char* lumpname = map->resource->GetLump(i)->Name;
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(*map->file) >> offset >> size;
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map->file->Read(lumpname, 8);
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if (i == 1 && !strnicmp(lumpname, "TEXTMAP", 8))
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{
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map->isText = true;
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map->MapLumps[1].FilePos = offset;
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map->MapLumps[1].Size = size;
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for(int i = 2;; i++)
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{
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(*map->file) >> offset >> size;
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long v = map->file->Read(lumpname, 8);
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lumpname = map->resource->GetLump(i)->Name;
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long v = strlen(lumpname);
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if (v < 8)
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{
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I_Error("Invalid map definition for %s", mapname);
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@ -469,8 +452,7 @@ MapData *P_OpenMapData(const char * mapname)
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return map;
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}
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else continue;
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map->MapLumps[index].FilePos = offset;
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map->MapLumps[index].Size = size;
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map->MapLumps[index].Reader = map->resource->GetLump(i)->NewReader();
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strncpy(map->MapLumps[index].Name, lumpname, 8);
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}
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}
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@ -489,15 +471,14 @@ MapData *P_OpenMapData(const char * mapname)
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maplabel[8]=0;
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}
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map->MapLumps[index].FilePos = offset;
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map->MapLumps[index].Size = size;
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map->MapLumps[index].Reader = map->resource->GetLump(i)->NewReader();
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strncpy(map->MapLumps[index].Name, lumpname, 8);
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}
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}
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else
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{
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// This is a Build map and not subject to WAD consistency checks.
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map->MapLumps[0].Size = map->file->GetLength();
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//map->MapLumps[0].Size = wadReader->GetLength();
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if (!P_IsBuildMap(map))
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{
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delete map;
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@ -532,29 +513,29 @@ void MapData::GetChecksum(BYTE cksum[16])
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{
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if (isText)
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{
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file->Seek(MapLumps[ML_TEXTMAP].FilePos, SEEK_SET);
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md5.Update(file, MapLumps[ML_TEXTMAP].Size);
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Seek(ML_TEXTMAP);
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md5.Update(file, Size(ML_TEXTMAP));
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}
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else
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{
|
||||
if (MapLumps[ML_LABEL].Size != 0)
|
||||
if (Size(ML_LABEL) != 0)
|
||||
{
|
||||
file->Seek(MapLumps[ML_LABEL].FilePos, SEEK_SET);
|
||||
md5.Update(file, MapLumps[ML_LABEL].Size);
|
||||
Seek(ML_LABEL);
|
||||
md5.Update(file, Size(ML_LABEL));
|
||||
}
|
||||
file->Seek(MapLumps[ML_THINGS].FilePos, SEEK_SET);
|
||||
md5.Update(file, MapLumps[ML_THINGS].Size);
|
||||
file->Seek(MapLumps[ML_LINEDEFS].FilePos, SEEK_SET);
|
||||
md5.Update(file, MapLumps[ML_LINEDEFS].Size);
|
||||
file->Seek(MapLumps[ML_SIDEDEFS].FilePos, SEEK_SET);
|
||||
md5.Update(file, MapLumps[ML_SIDEDEFS].Size);
|
||||
file->Seek(MapLumps[ML_SECTORS].FilePos, SEEK_SET);
|
||||
md5.Update(file, MapLumps[ML_SECTORS].Size);
|
||||
Seek(ML_THINGS);
|
||||
md5.Update(file, Size(ML_THINGS));
|
||||
Seek(ML_LINEDEFS);
|
||||
md5.Update(file, Size(ML_LINEDEFS));
|
||||
Seek(ML_SIDEDEFS);
|
||||
md5.Update(file, Size(ML_SIDEDEFS));
|
||||
Seek(ML_SECTORS);
|
||||
md5.Update(file, Size(ML_SECTORS));
|
||||
}
|
||||
if (HasBehavior)
|
||||
{
|
||||
file->Seek(MapLumps[ML_BEHAVIOR].FilePos, SEEK_SET);
|
||||
md5.Update(file, MapLumps[ML_BEHAVIOR].Size);
|
||||
Seek(ML_BEHAVIOR);
|
||||
md5.Update(file, Size(ML_BEHAVIOR));
|
||||
}
|
||||
}
|
||||
md5.Final(cksum);
|
||||
|
@ -834,7 +815,7 @@ void P_LoadVertexes (MapData * map)
|
|||
|
||||
// Determine number of vertices:
|
||||
// total lump length / vertex record length.
|
||||
numvertexes = map->MapLumps[ML_VERTEXES].Size / sizeof(mapvertex_t);
|
||||
numvertexes = map->Size(ML_VERTEXES) / sizeof(mapvertex_t);
|
||||
numvertexdatas = 0;
|
||||
|
||||
if (numvertexes == 0)
|
||||
|
@ -1199,7 +1180,7 @@ void P_LoadSegs (MapData * map)
|
|||
int dis; // phares 10/4/98
|
||||
int dx,dy; // phares 10/4/98
|
||||
int vnum1,vnum2; // phares 10/4/98
|
||||
int lumplen = map->MapLumps[ML_SEGS].Size;
|
||||
int lumplen = map->Size(ML_SEGS);
|
||||
|
||||
memset (vertchanged,0,numvertexes); // phares 10/4/98
|
||||
|
||||
|
@ -1382,7 +1363,7 @@ void P_LoadSubsectors (MapData * map)
|
|||
int i;
|
||||
DWORD maxseg = map->Size(ML_SEGS) / sizeof(segtype);
|
||||
|
||||
numsubsectors = map->MapLumps[ML_SSECTORS].Size / sizeof(subsectortype);
|
||||
numsubsectors = map->Size(ML_SSECTORS) / sizeof(subsectortype);
|
||||
|
||||
if (numsubsectors == 0 || maxseg == 0 )
|
||||
{
|
||||
|
@ -1746,7 +1727,7 @@ void P_LoadThings (MapData * map)
|
|||
|
||||
void P_LoadThings2 (MapData * map)
|
||||
{
|
||||
int lumplen = map->MapLumps[ML_THINGS].Size;
|
||||
int lumplen = map->Size(ML_THINGS);
|
||||
int numthings = lumplen / sizeof(mapthinghexen_t);
|
||||
|
||||
char *mtp;
|
||||
|
@ -3561,13 +3542,13 @@ void P_SetupLevel (char *lumpname, int position)
|
|||
|
||||
// [RH] Support loading Build maps (because I felt like it. :-)
|
||||
buildmap = false;
|
||||
if (map->MapLumps[0].Size > 0)
|
||||
if (map->Size(0) > 0)
|
||||
{
|
||||
BYTE *mapdata = new BYTE[map->MapLumps[0].Size];
|
||||
BYTE *mapdata = new BYTE[map->Size(0)];
|
||||
map->Seek(0);
|
||||
map->file->Read(mapdata, map->MapLumps[0].Size);
|
||||
map->file->Read(mapdata, map->Size(0));
|
||||
times[0].Clock();
|
||||
buildmap = P_LoadBuildMap (mapdata, map->MapLumps[0].Size, &buildthings, &numbuildthings);
|
||||
buildmap = P_LoadBuildMap (mapdata, map->Size(0), &buildthings, &numbuildthings);
|
||||
times[0].Unclock();
|
||||
delete[] mapdata;
|
||||
}
|
||||
|
@ -3704,14 +3685,14 @@ void P_SetupLevel (char *lumpname, int position)
|
|||
FWadLump test;
|
||||
DWORD id = MAKE_ID('X','x','X','x'), idcheck = 0, idcheck2 = 0, idcheck3 = 0, idcheck4 = 0;
|
||||
|
||||
if (map->MapLumps[ML_ZNODES].Size != 0)
|
||||
if (map->Size(ML_ZNODES) != 0)
|
||||
{
|
||||
// Test normal nodes first
|
||||
map->Seek(ML_ZNODES);
|
||||
idcheck = MAKE_ID('Z','N','O','D');
|
||||
idcheck2 = MAKE_ID('X','N','O','D');
|
||||
}
|
||||
else if (map->MapLumps[ML_GLZNODES].Size != 0)
|
||||
else if (map->Size(ML_GLZNODES) != 0)
|
||||
{
|
||||
map->Seek(ML_GLZNODES);
|
||||
idcheck = MAKE_ID('Z','G','L','N');
|
||||
|
|
|
@ -23,42 +23,50 @@
|
|||
#ifndef __P_SETUP__
|
||||
#define __P_SETUP__
|
||||
|
||||
#include "w_wad.h"
|
||||
#include "resourcefiles/resourcefile.h"
|
||||
#include "doomdata.h"
|
||||
|
||||
|
||||
struct MapData
|
||||
{
|
||||
wadlump_t MapLumps[ML_MAX];
|
||||
struct
|
||||
{
|
||||
char Name[8];
|
||||
FileReader *Reader;
|
||||
} MapLumps[ML_MAX];
|
||||
bool HasBehavior;
|
||||
bool CloseOnDestruct;
|
||||
bool Encrypted;
|
||||
bool isText;
|
||||
int lumpnum;
|
||||
FileReader * file;
|
||||
FResourceFile * resource;
|
||||
|
||||
MapData()
|
||||
{
|
||||
memset(MapLumps, 0, sizeof(MapLumps));
|
||||
file = NULL;
|
||||
resource = NULL;
|
||||
lumpnum = -1;
|
||||
HasBehavior = false;
|
||||
CloseOnDestruct = true;
|
||||
Encrypted = false;
|
||||
isText = false;
|
||||
}
|
||||
|
||||
~MapData()
|
||||
{
|
||||
if (CloseOnDestruct && file != NULL) delete file;
|
||||
file = NULL;
|
||||
for (unsigned int i = 0;i < ML_MAX;++i)
|
||||
delete MapLumps[i].Reader;
|
||||
|
||||
delete resource;
|
||||
resource = NULL;
|
||||
}
|
||||
|
||||
void Seek(unsigned int lumpindex)
|
||||
{
|
||||
if (lumpindex<countof(MapLumps))
|
||||
{
|
||||
file->Seek(MapLumps[lumpindex].FilePos, SEEK_SET);
|
||||
file = MapLumps[lumpindex].Reader;
|
||||
file->Seek(0, SEEK_SET);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -66,17 +74,17 @@ struct MapData
|
|||
{
|
||||
if (lumpindex<countof(MapLumps))
|
||||
{
|
||||
if (size == -1) size = MapLumps[lumpindex].Size;
|
||||
file->Seek(MapLumps[lumpindex].FilePos, SEEK_SET);
|
||||
if (size == -1) size = MapLumps[lumpindex].Reader->GetLength();
|
||||
Seek(lumpindex);
|
||||
file->Read(buffer, size);
|
||||
}
|
||||
}
|
||||
|
||||
DWORD Size(unsigned int lumpindex)
|
||||
{
|
||||
if (lumpindex<countof(MapLumps))
|
||||
if (lumpindex<countof(MapLumps) && MapLumps[lumpindex].Reader)
|
||||
{
|
||||
return MapLumps[lumpindex].Size;
|
||||
return MapLumps[lumpindex].Reader->GetLength();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -45,6 +45,7 @@
|
|||
#include "p_udmf.h"
|
||||
#include "r_state.h"
|
||||
#include "r_data/colormaps.h"
|
||||
#include "w_wad.h"
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
|
|
|
@ -41,6 +41,7 @@
|
|||
#include "doomerrors.h"
|
||||
#include "cmdlib.h"
|
||||
#include "actor.h"
|
||||
#include "w_wad.h"
|
||||
|
||||
#define Zd 1
|
||||
#define St 2
|
||||
|
|
Loading…
Reference in a new issue