- cleaned up the coop summary screen.

This was one of the pieces that suffered badly from the proportions of the game provided SmallFonts, so now it uses the NewSmallFont.
This commit is contained in:
Christoph Oelckers 2019-03-17 20:28:12 +01:00
parent 478eef5628
commit b515ac662e
2 changed files with 78 additions and 25 deletions

View file

@ -353,6 +353,53 @@ class StatusScreen abstract play version("2.5")
} }
} }
//====================================================================
//
//
//====================================================================
void drawTextScaled (Font fnt, double x, double y, String text, double scale, int translation = Font.CR_UNTRANSLATED)
{
screen.DrawText(fnt, translation, x / scale, y / scale, text, DTA_VirtualWidthF, screen.GetWidth() / scale, DTA_VirtualHeightF, screen.GetHeight() / scale);
}
//====================================================================
//
//
//====================================================================
void drawNumScaled (Font fnt, int x, int y, double scale, int n, int digits, int translation = Font.CR_UNTRANSLATED)
{
String s = String.Format("%d", n);
drawTextScaled(fnt, x - fnt.StringWidth(s) * scale, y, s, scale, translation);
}
//====================================================================
//
//
//
//====================================================================
void drawPercentScaled (Font fnt, int x, int y, int p, int b, double scale, bool show_total = true, int color = Font.CR_UNTRANSLATED)
{
if (p < 0) return;
String s;
if (wi_percents)
{
s = String.Format("%d%%", b == 0 ? 100 : p * 100 / b);
}
else if (show_total)
{
s = String.Format("%d/%3d", p, b);
}
else
{
s = String.Format("%d", p);
}
drawTextScaled(fnt, x - fnt.StringWidth(s) * scale, y, s, scale, color);
}
//==================================================================== //====================================================================
// //
// Display level completion time and par, or "sucks" message if overflow. // Display level completion time and par, or "sucks" message if overflow.

View file

@ -2,6 +2,9 @@
class CoopStatusScreen : StatusScreen class CoopStatusScreen : StatusScreen
{ {
int textcolor; int textcolor;
double FontScale;
int RowHeight;
Font displayFont;
//==================================================================== //====================================================================
// //
@ -11,11 +14,14 @@ class CoopStatusScreen : StatusScreen
override void initStats () override void initStats ()
{ {
textcolor = (gameinfo.gametype & GAME_Raven) ? Font.CR_GREEN : Font.CR_UNTRANSLATED; textcolor = Font.CR_GRAY;
CurState = StatCount; CurState = StatCount;
acceleratestage = 0; acceleratestage = 0;
ng_state = 1; ng_state = 1;
displayFont = NewSmallFont;
FontScale = max(screen.GetHeight() / 480, 1);
RowHeight = max((displayFont.GetHeight() + 1) * FontScale, 1);
cnt_pause = Thinker.TICRATE; cnt_pause = Thinker.TICRATE;
@ -223,7 +229,7 @@ class CoopStatusScreen : StatusScreen
Vector2 readyoffset = TexMan.GetScaledOffset(readyico); Vector2 readyoffset = TexMan.GetScaledOffset(readyico);
height = int(readysize.Y - readyoffset.Y); height = int(readysize.Y - readyoffset.Y);
maxiconheight = MAX(height, maxiconheight); maxiconheight = MAX(height, maxiconheight);
height = SmallFont.GetHeight() * CleanYfac; height = displayFont.GetHeight() * FontScale;
lineheight = MAX(height, maxiconheight * CleanYfac); lineheight = MAX(height, maxiconheight * CleanYfac);
ypadding = (lineheight - height + 1) / 2; ypadding = (lineheight - height + 1) / 2;
y += CleanYfac; y += CleanYfac;
@ -232,11 +238,11 @@ class CoopStatusScreen : StatusScreen
text_secret = Stringtable.Localize("$SCORE_SECRET"); text_secret = Stringtable.Localize("$SCORE_SECRET");
text_kills = Stringtable.Localize("$SCORE_KILLS"); text_kills = Stringtable.Localize("$SCORE_KILLS");
icon_x = 8 * CleanXfac; icon_x = 8 * FontScale;
name_x = icon_x + maxscorewidth * CleanXfac; name_x = icon_x + maxscorewidth * FontScale;
kills_x = name_x + (maxnamewidth + MAX(SmallFont.StringWidth("XXXXX"), SmallFont.StringWidth(text_kills)) + 8) * CleanXfac; kills_x = name_x + (maxnamewidth + 1 + MAX(displayFont.StringWidth("XXXXXXXXXX"), displayFont.StringWidth(text_kills)) + 16) * FontScale;
bonus_x = kills_x + ((bonus_len = SmallFont.StringWidth(text_bonus)) + 8) * CleanXfac; bonus_x = kills_x + ((bonus_len = displayFont.StringWidth(text_bonus)) + 16) * FontScale;
secret_x = bonus_x + ((secret_len = SmallFont.StringWidth(text_secret)) + 8) * CleanXfac; secret_x = bonus_x + ((secret_len = displayFont.StringWidth(text_secret)) + 16) * FontScale;
x = (screen.GetWidth() - secret_x) >> 1; x = (screen.GetWidth() - secret_x) >> 1;
icon_x += x; icon_x += x;
@ -246,11 +252,11 @@ class CoopStatusScreen : StatusScreen
secret_x += x; secret_x += x;
screen.DrawText(SmallFont, textcolor, name_x, y, Stringtable.Localize("$SCORE_NAME"), DTA_CleanNoMove, true); drawTextScaled(displayFont, name_x, y, Stringtable.Localize("$SCORE_NAME"), FontScale, textcolor);
screen.DrawText(SmallFont, textcolor, kills_x - SmallFont.StringWidth(text_kills)*CleanXfac, y, text_kills, DTA_CleanNoMove, true); drawTextScaled(displayFont, kills_x - displayFont.StringWidth(text_kills) * FontScale, y, text_kills, FontScale, textcolor);
screen.DrawText(SmallFont, textcolor, bonus_x - bonus_len*CleanXfac, y, text_bonus, DTA_CleanNoMove, true); drawTextScaled(displayFont, bonus_x - bonus_len * FontScale, y, text_bonus, FontScale, textcolor);
screen.DrawText(SmallFont, textcolor, secret_x - secret_len*CleanXfac, y, text_secret, DTA_CleanNoMove, true); drawTextScaled(displayFont, secret_x - secret_len * FontScale, y, text_secret, FontScale, textcolor);
y += height + 6 * CleanYfac; y += height + 6 * FontScale;
missed_kills = wbs.maxkills; missed_kills = wbs.maxkills;
missed_items = wbs.maxitems; missed_items = wbs.maxitems;
@ -274,16 +280,16 @@ class CoopStatusScreen : StatusScreen
{ {
screen.DrawTexture(player.mo.ScoreIcon, true, icon_x, y, DTA_CleanNoMove, true); screen.DrawTexture(player.mo.ScoreIcon, true, icon_x, y, DTA_CleanNoMove, true);
} }
screen.DrawText(SmallFont, thiscolor, name_x, y + ypadding, player.GetUserName(), DTA_CleanNoMove, true); drawTextScaled(displayFont, name_x, y + ypadding, player.GetUserName(), FontScale, thiscolor);
drawPercent(SmallFont, kills_x, y + ypadding, cnt_kills[i], wbs.maxkills, false, thiscolor, true); drawPercentScaled(displayFont, kills_x, y + ypadding, cnt_kills[i], wbs.maxkills, FontScale, thiscolor);
missed_kills -= cnt_kills[i]; missed_kills -= cnt_kills[i];
if (ng_state >= 4) if (ng_state >= 4)
{ {
drawPercent(SmallFont, bonus_x, y + ypadding, cnt_items[i], wbs.maxitems, false, thiscolor, true); drawPercentScaled(displayFont, bonus_x, y + ypadding, cnt_items[i], wbs.maxitems, FontScale, thiscolor);
missed_items -= cnt_items[i]; missed_items -= cnt_items[i];
if (ng_state >= 6) if (ng_state >= 6)
{ {
drawPercent(SmallFont, secret_x, y + ypadding, cnt_secret[i], wbs.maxsecret, false, thiscolor, true); drawPercentScaled(displayFont, secret_x, y + ypadding, cnt_secret[i], wbs.maxsecret, FontScale, thiscolor);
missed_secrets -= cnt_secret[i]; missed_secrets -= cnt_secret[i];
} }
} }
@ -292,28 +298,28 @@ class CoopStatusScreen : StatusScreen
// Draw "MISSED" line // Draw "MISSED" line
y += 3 * CleanYfac; y += 3 * CleanYfac;
screen.DrawText(SmallFont, Font.CR_DARKGRAY, name_x, y, Stringtable.Localize("$SCORE_MISSED"), DTA_CleanNoMove, true); drawTextScaled(displayFont, name_x, y, Stringtable.Localize("$SCORE_MISSED"), FontScale, Font.CR_DARKGRAY);
drawPercent(SmallFont, kills_x, y, missed_kills, wbs.maxkills, false, Font.CR_DARKGRAY, true); drawPercentScaled(displayFont, kills_x, y, missed_kills, wbs.maxkills, FontScale, Font.CR_DARKGRAY);
if (ng_state >= 4) if (ng_state >= 4)
{ {
drawPercent(SmallFont, bonus_x, y, missed_items, wbs.maxitems, false, Font.CR_DARKGRAY, true); drawPercentScaled(displayFont, bonus_x, y, missed_items, wbs.maxitems, FontScale, Font.CR_DARKGRAY);
if (ng_state >= 6) if (ng_state >= 6)
{ {
drawPercent(SmallFont, secret_x, y, missed_secrets, wbs.maxsecret, false, Font.CR_DARKGRAY, true); drawPercentScaled(displayFont, secret_x, y, missed_secrets, wbs.maxsecret, FontScale, Font.CR_DARKGRAY);
} }
} }
// Draw "TOTAL" line // Draw "TOTAL" line
y += height + 3 * CleanYfac; y += height + 3 * CleanYfac;
screen.DrawText(SmallFont, textcolor, name_x, y, Stringtable.Localize("$SCORE_TOTAL"), DTA_CleanNoMove, true); drawTextScaled(displayFont, name_x, y, Stringtable.Localize("$SCORE_TOTAL"), FontScale, textcolor);
drawNum(SmallFont, kills_x, y, wbs.maxkills, 0, false, textcolor, true); drawNumScaled(displayFont, kills_x, y, FontScale, wbs.maxkills, 0, textcolor);
if (ng_state >= 4) if (ng_state >= 4)
{ {
drawNum(SmallFont, bonus_x, y, wbs.maxitems, 0, false, textcolor, true); drawNumScaled(displayFont, bonus_x, y, FontScale, wbs.maxitems, 0, textcolor);
if (ng_state >= 6) if (ng_state >= 6)
{ {
drawNum(SmallFont, secret_x, y, wbs.maxsecret, 0, false, textcolor, true); drawNumScaled(displayFont, secret_x, y, FontScale, wbs.maxsecret, 0, textcolor);
} }
} }
} }
} }