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- fixed lost settings controller state upon new game
https://forum.zdoom.org/viewtopic.php?t=62959
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1 changed files with 2 additions and 0 deletions
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@ -367,8 +367,10 @@ void G_NewInit ()
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userinfo_t saved_ui;
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userinfo_t saved_ui;
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saved_ui.TransferFrom(p->userinfo);
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saved_ui.TransferFrom(p->userinfo);
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const int chasecam = p->cheats & CF_CHASECAM;
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const int chasecam = p->cheats & CF_CHASECAM;
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const bool settings_controller = p->settings_controller;
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p->~player_t();
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p->~player_t();
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::new(p) player_t;
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::new(p) player_t;
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p->settings_controller = settings_controller;
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p->cheats |= chasecam;
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p->cheats |= chasecam;
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p->playerstate = PST_DEAD;
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p->playerstate = PST_DEAD;
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p->userinfo.TransferFrom(saved_ui);
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p->userinfo.TransferFrom(saved_ui);
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