mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-28 06:53:58 +00:00
Merge pull request #475 from MajorCooke/AlwaysPuffFix
Rail Puff Support for Floors and Ceilings
This commit is contained in:
commit
b38d5b6fb9
1 changed files with 8 additions and 0 deletions
|
@ -4297,6 +4297,14 @@ void P_RailAttack(AActor *source, int damage, int offset_xy, fixed_t offset_z, i
|
|||
SpawnShootDecal(source, trace);
|
||||
|
||||
}
|
||||
if (trace.HitType == TRACE_HitFloor || trace.HitType == TRACE_HitCeiling)
|
||||
{
|
||||
AActor* puff = NULL;
|
||||
if (puffclass != NULL && puffDefaults->flags3 & MF3_ALWAYSPUFF)
|
||||
{
|
||||
puff = P_SpawnPuff(source, puffclass, trace.X, trace.Y, trace.Z, (source->angle + angleoffset) - ANG90, 1, 0);
|
||||
}
|
||||
}
|
||||
if (thepuff != NULL)
|
||||
{
|
||||
if (trace.HitType == TRACE_HitFloor &&
|
||||
|
|
Loading…
Reference in a new issue