- Fixed compiler errors in latest TEXTURES code.

This commit is contained in:
Edoardo Prezioso 2014-05-25 01:12:16 +02:00
parent 9d846395bc
commit b285cbebe4
7 changed files with 17 additions and 17 deletions

View file

@ -63,7 +63,7 @@ static bool R_InstallSpriteLump (FTextureID lump, unsigned frame, char rot, bool
if (frame >= MAX_SPRITE_FRAMES || rotation > 16) if (frame >= MAX_SPRITE_FRAMES || rotation > 16)
{ {
Printf (TEXTCOLOR_RED"R_InstallSpriteLump: Bad frame characters in lump %s\n", TexMan[lump]->Name); Printf (TEXTCOLOR_RED"R_InstallSpriteLump: Bad frame characters in lump %s\n", TexMan[lump]->Name.GetChars());
return false; return false;
} }

View file

@ -972,7 +972,7 @@ void FCanvasTextureInfo::Add (AActor *viewpoint, FTextureID picnum, int fov)
texture = static_cast<FCanvasTexture *>(TexMan[picnum]); texture = static_cast<FCanvasTexture *>(TexMan[picnum]);
if (!texture->bHasCanvas) if (!texture->bHasCanvas)
{ {
Printf ("%s is not a valid target for a camera\n", texture->Name); Printf ("%s is not a valid target for a camera\n", texture->Name.GetChars());
return; return;
} }

View file

@ -231,8 +231,8 @@ void FTextureManager::InitAnimated (void)
if (debuganimated) if (debuganimated)
{ {
Printf("Defining animation '%s' (texture %d, lump %d, file %d) to '%s' (texture %d, lump %d, file %d)\n", Printf("Defining animation '%s' (texture %d, lump %d, file %d) to '%s' (texture %d, lump %d, file %d)\n",
tex1->Name, pic1.GetIndex(), tex1->GetSourceLump(), Wads.GetLumpFile(tex1->GetSourceLump()), tex1->Name.GetChars(), pic1.GetIndex(), tex1->GetSourceLump(), Wads.GetLumpFile(tex1->GetSourceLump()),
tex2->Name, pic2.GetIndex(), tex2->GetSourceLump(), Wads.GetLumpFile(tex2->GetSourceLump())); tex2->Name.GetChars(), pic2.GetIndex(), tex2->GetSourceLump(), Wads.GetLumpFile(tex2->GetSourceLump()));
} }
if (pic1 == pic2) if (pic1 == pic2)

View file

@ -448,7 +448,7 @@ void FJPEGTexture::MakeTexture ()
} }
catch (int) catch (int)
{ {
Printf (TEXTCOLOR_ORANGE " in texture %s\n", Name); Printf (TEXTCOLOR_ORANGE " in texture %s\n", Name.GetChars());
jpeg_destroy_decompress(&cinfo); jpeg_destroy_decompress(&cinfo);
} }
if (buff != NULL) if (buff != NULL)
@ -532,7 +532,7 @@ int FJPEGTexture::CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate, FC
} }
catch(int) catch(int)
{ {
Printf (TEXTCOLOR_ORANGE " in JPEG texture %s\n", Name); Printf (TEXTCOLOR_ORANGE " in JPEG texture %s\n", Name.GetChars());
} }
jpeg_destroy_decompress(&cinfo); jpeg_destroy_decompress(&cinfo);
if (buff != NULL) delete [] buff; if (buff != NULL) delete [] buff;

View file

@ -268,14 +268,14 @@ FMultiPatchTexture::FMultiPatchTexture (const void *texdef, FPatchLookup *patchl
if (unsigned(LittleShort(mpatch.d->patch)) >= unsigned(maxpatchnum)) if (unsigned(LittleShort(mpatch.d->patch)) >= unsigned(maxpatchnum))
{ {
I_FatalError ("Bad PNAMES and/or texture directory:\n\nPNAMES has %d entries, but\n%s wants to use entry %d.", I_FatalError ("Bad PNAMES and/or texture directory:\n\nPNAMES has %d entries, but\n%s wants to use entry %d.",
maxpatchnum, Name, LittleShort(mpatch.d->patch)+1); maxpatchnum, Name.GetChars(), LittleShort(mpatch.d->patch)+1);
} }
Parts[i].OriginX = LittleShort(mpatch.d->originx); Parts[i].OriginX = LittleShort(mpatch.d->originx);
Parts[i].OriginY = LittleShort(mpatch.d->originy); Parts[i].OriginY = LittleShort(mpatch.d->originy);
Parts[i].Texture = patchlookup[LittleShort(mpatch.d->patch)].Texture; Parts[i].Texture = patchlookup[LittleShort(mpatch.d->patch)].Texture;
if (Parts[i].Texture == NULL) if (Parts[i].Texture == NULL)
{ {
Printf(TEXTCOLOR_RED "Unknown patch %s in texture %s\n", patchlookup[LittleShort(mpatch.d->patch)].Name, Name); Printf(TEXTCOLOR_RED "Unknown patch %s in texture %s\n", patchlookup[LittleShort(mpatch.d->patch)].Name.GetChars(), Name.GetChars());
NumParts--; NumParts--;
i--; i--;
} }
@ -290,7 +290,7 @@ FMultiPatchTexture::FMultiPatchTexture (const void *texdef, FPatchLookup *patchl
} }
if (NumParts == 0) if (NumParts == 0)
{ {
Printf ("Texture %s is left without any patches\n", Name); Printf ("Texture %s is left without any patches\n", Name.GetChars());
} }
CheckForHacks (); CheckForHacks ();
@ -1023,7 +1023,7 @@ void FMultiPatchTexture::ParsePatch(FScanner &sc, TexPart & part, bool silent, i
} }
if (part.Texture == NULL) if (part.Texture == NULL)
{ {
if (!silent) Printf(TEXTCOLOR_RED "Unknown patch '%s' in texture '%s'\n", sc.String, Name); if (!silent) Printf(TEXTCOLOR_RED "Unknown patch '%s' in texture '%s'\n", sc.String, Name.GetChars());
} }
sc.MustGetStringName(","); sc.MustGetStringName(",");
sc.MustGetNumber(); sc.MustGetNumber();
@ -1244,13 +1244,13 @@ FMultiPatchTexture::FMultiPatchTexture (FScanner &sc, int usetype)
{ {
sc.MustGetFloat(); sc.MustGetFloat();
xScale = FLOAT2FIXED(sc.Float); xScale = FLOAT2FIXED(sc.Float);
if (xScale == 0) sc.ScriptError("Texture %s is defined with null x-scale\n", Name); if (xScale == 0) sc.ScriptError("Texture %s is defined with null x-scale\n", Name.GetChars());
} }
else if (sc.Compare("YScale")) else if (sc.Compare("YScale"))
{ {
sc.MustGetFloat(); sc.MustGetFloat();
yScale = FLOAT2FIXED(sc.Float); yScale = FLOAT2FIXED(sc.Float);
if (yScale == 0) sc.ScriptError("Texture %s is defined with null y-scale\n", Name); if (yScale == 0) sc.ScriptError("Texture %s is defined with null y-scale\n", Name.GetChars());
} }
else if (sc.Compare("WorldPanning")) else if (sc.Compare("WorldPanning"))
{ {
@ -1318,7 +1318,7 @@ FMultiPatchTexture::FMultiPatchTexture (FScanner &sc, int usetype)
if (Width <= 0 || Height <= 0) if (Width <= 0 || Height <= 0)
{ {
UseType = FTexture::TEX_Null; UseType = FTexture::TEX_Null;
Printf("Texture %s has invalid dimensions (%d, %d)\n", Name, Width, Height); Printf("Texture %s has invalid dimensions (%d, %d)\n", Name.GetChars(), Width, Height);
Width = Height = 1; Width = Height = 1;
} }
CalcBitSize (); CalcBitSize ();

View file

@ -949,7 +949,7 @@ void FTextureManager::SortTexturesByType(int start, int end)
{ {
if (newtextures[j] != NULL) if (newtextures[j] != NULL)
{ {
Printf("Texture %s has unknown type!\n", newtextures[j]->Name); Printf("Texture %s has unknown type!\n", newtextures[j]->Name.GetChars());
AddTexture(newtextures[j]); AddTexture(newtextures[j]);
} }
} }

View file

@ -196,8 +196,8 @@ public:
int GetLumpOffset (int lump); // [RH] Returns offset of lump in the wadfile int GetLumpOffset (int lump); // [RH] Returns offset of lump in the wadfile
int GetLumpFlags (int lump); // Return the flags for this lump int GetLumpFlags (int lump); // Return the flags for this lump
void GetLumpName (char *to, int lump) const; // [RH] Copies the lump name to to using uppercopy void GetLumpName (char *to, int lump) const; // [RH] Copies the lump name to to using uppercopy
void FWadCollection::GetLumpName(FString &to, int lump) const; void GetLumpName (FString &to, int lump) const;
const char *GetLumpFullName(int lump) const; // [RH] Returns the lump's full name const char *GetLumpFullName (int lump) const; // [RH] Returns the lump's full name
FString GetLumpFullPath (int lump) const; // [RH] Returns wad's name + lump's full name FString GetLumpFullPath (int lump) const; // [RH] Returns wad's name + lump's full name
int GetLumpFile (int lump) const; // [RH] Returns wadnum for a specified lump int GetLumpFile (int lump) const; // [RH] Returns wadnum for a specified lump
int GetLumpNamespace (int lump) const; // [RH] Returns the namespace a lump belongs to int GetLumpNamespace (int lump) const; // [RH] Returns the namespace a lump belongs to