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SVN r65 (trunk)
This commit is contained in:
parent
1e1db5dd0c
commit
b229d07500
6 changed files with 17 additions and 7 deletions
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@ -1,3 +1,10 @@
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April 22, 2006 (Changes by Graf Zahl)
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- Fixed: V_InitCustomFonts initialized lastlump to -1 instead of 0.
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- Fixed: CreateTexture never checked whether it could read from the
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texture lump. Since the minimum valid length is 13 bytes for a
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1x1 pixel patch everything below that will now return with an error.
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- Fixed a few occurences of mismatched free's for new'd memory.
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April 21, 2006 (Changes by Graf Zahl)
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April 21, 2006 (Changes by Graf Zahl)
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- Fixed: To prevent the pointer cleanup code from crashing numsectors has
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- Fixed: To prevent the pointer cleanup code from crashing numsectors has
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to be set to 0 when the sectors array is deleted.
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to be set to 0 when the sectors array is deleted.
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@ -294,8 +294,8 @@ static void ParseLock()
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}
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}
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}
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}
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// copy the messages if the other one does not exist
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// copy the messages if the other one does not exist
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if (!lock->remotemsg && lock->message) lock->remotemsg=strdup(lock->message);
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if (!lock->remotemsg && lock->message) lock->remotemsg = copystring(lock->message);
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if (!lock->message && lock->remotemsg) lock->message=strdup(lock->remotemsg);
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if (!lock->message && lock->remotemsg) lock->message = copystring(lock->remotemsg);
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lock->keylist.ShrinkToFit();
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lock->keylist.ShrinkToFit();
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}
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}
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@ -292,7 +292,7 @@ void P_ProcessSwitchDef ()
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{
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{
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free (def1);
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free (def1);
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}
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}
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free (picname);
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delete [] picname;
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return;
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return;
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}
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}
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@ -316,7 +316,7 @@ void P_ProcessSwitchDef ()
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def2->PairIndex = AddSwitchDef (def1);
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def2->PairIndex = AddSwitchDef (def1);
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def1->PairIndex = AddSwitchDef (def2);
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def1->PairIndex = AddSwitchDef (def2);
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def1->QuestPanel = def2->QuestPanel = quest;
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def1->QuestPanel = def2->QuestPanel = quest;
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free (picname);
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delete [] picname;
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}
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}
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FSwitchDef *ParseSwitchDef (bool ignoreBad)
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FSwitchDef *ParseSwitchDef (bool ignoreBad)
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@ -234,9 +234,11 @@ int FTextureManager::CreateTexture (int lumpnum, int usetype)
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{
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{
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FTexture *out = NULL;
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FTexture *out = NULL;
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enum { t_patch, t_raw, t_imgz, t_png } type = t_patch;
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enum { t_patch, t_raw, t_imgz, t_png } type = t_patch;
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DWORD first4bytes;
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DWORD first4bytes=0;
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if (lumpnum < 0)
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// Must check the length of the lump. Zero length flat markers (F1_START etc.) will come through here.
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// 13 is the minimum length of andthing valid (i.e a 1x1 pixel Doom patch.)
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if (lumpnum < 0 || Wads.LumpLength(lumpnum)<13)
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{
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{
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return -1;
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return -1;
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}
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}
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@ -277,6 +277,7 @@ SDLFB::SDLFB (int width, int height, bool fullscreen)
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NeedGammaUpdate = false;
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NeedGammaUpdate = false;
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UpdatePending = false;
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UpdatePending = false;
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NotPaletted = false;
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NotPaletted = false;
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FlashAmount = 0;
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Screen = SDL_SetVideoMode (width, height, vid_displaybits,
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Screen = SDL_SetVideoMode (width, height, vid_displaybits,
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SDL_HWSURFACE|SDL_HWPALETTE|SDL_DOUBLEBUF|SDL_ANYFORMAT|
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SDL_HWSURFACE|SDL_HWPALETTE|SDL_DOUBLEBUF|SDL_ANYFORMAT|
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@ -1233,7 +1233,7 @@ void V_InitCustomFonts()
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char namebuffer[16], templatebuf[16];
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char namebuffer[16], templatebuf[16];
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int adder=0;
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int adder=0;
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int i;
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int i;
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int llump,lastlump=-1;
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int llump,lastlump=0;
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int format;
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int format;
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int start;
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int start;
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int first;
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int first;
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