- Added the FNameNoInit class that is exactly like FName except it does not

initialize its index, so it can be used from inside Actors without
  overwriting the runtime default value.
- V_BreakLines() now returns an array of FStrings instead of char *'s.
- Added support for custom text colors in messages like this:
    print (s:"\c[Chartreuce]This text is in the color 'Bleargh'");
  This also obsoletes some of the functionality of the r: print specifier
  before it even saw a release version, because you can do this with the
  standard colors too:
    print (s:"\c[Green]Some text");
- Added two new decorate functionns: A_PlaySoundEx("sound_name", "channel"
  [, bLooping]) and A_StopSoundEx("channel"), where "channel" is "Auto",
  "Weapon", "Voice", "Item", "Body", "SoundSlot5", "SoundSlot6", or
  "SoundSlot7".
- Added a third parameter to S_IsActorPlayingSomething() to allow it to check
  if the actor is playing a specific sound.


SVN r315 (trunk)
This commit is contained in:
Randy Heit 2006-08-31 00:19:51 +00:00
parent 603e905c42
commit b1e564d907

View file

@ -6,7 +6,7 @@ August 30, 2006
- Added support for custom text colors in messages like this:
print (s:"\c[Chartreuce]This text is in the color 'Bleargh'");
This also obsoletes some of the functionality of the r: print specifier
before it was even saw a release version, because you can do this with the
before it even saw a release version, because you can do this with the
standard colors too:
print (s:"\c[Green]Some text");
- Added two new decorate functionns: A_PlaySoundEx("sound_name", "channel"