mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-27 22:42:57 +00:00
- Fixed: changemap allowed changing the map in "demo mode."
- Fixed: Crash when using the console at the title screen. SVN r4182 (trunk)
This commit is contained in:
parent
b0203c9f1d
commit
b096c7a82f
2 changed files with 2 additions and 2 deletions
|
@ -329,7 +329,7 @@ CCMD (hxvisit)
|
|||
|
||||
CCMD (changemap)
|
||||
{
|
||||
if (who == NULL)
|
||||
if (who == NULL || !usergame)
|
||||
{
|
||||
Printf ("Use the map command when not in a game.\n");
|
||||
return;
|
||||
|
|
|
@ -448,7 +448,7 @@ void S_Start ()
|
|||
|
||||
// Don't start the music if loading a savegame, because the music is stored there.
|
||||
// Don't start the music if revisiting a level in a hub for the same reason.
|
||||
if (!savegamerestore && (level.info->snapshot == NULL || !level.info->isValid()))
|
||||
if (!savegamerestore && (level.info == NULL || level.info->snapshot == NULL || !level.info->isValid()))
|
||||
{
|
||||
if (level.cdtrack == 0 || !S_ChangeCDMusic (level.cdtrack, level.cdid))
|
||||
S_ChangeMusic (level.Music, level.musicorder);
|
||||
|
|
Loading…
Reference in a new issue