mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-30 16:00:55 +00:00
- Fixed: When copying visplanes the sky texture was forgotten.
SVN r1077 (trunk)
This commit is contained in:
parent
5cc1b4991c
commit
b030682834
2 changed files with 2 additions and 0 deletions
|
@ -1,4 +1,5 @@
|
|||
July 20, 2008 (Changes by Graf Zahl)
|
||||
- Fixed: When copying visplanes the sky texture was forgotten.
|
||||
- converted the boss brain to DECORATE.
|
||||
- added an abstract base class for special map spots that are maintained in
|
||||
lists and rewrote the boss brain, the mace and DSparil to use it.
|
||||
|
|
|
@ -701,6 +701,7 @@ visplane_t *R_CheckPlane (visplane_t *pl, int start, int stop)
|
|||
new_pl->viewy = pl->viewy;
|
||||
new_pl->viewz = pl->viewz;
|
||||
new_pl->viewangle = pl->viewangle;
|
||||
new_pl->sky = pl->sky;
|
||||
pl = new_pl;
|
||||
pl->minx = start;
|
||||
pl->maxx = stop;
|
||||
|
|
Loading…
Reference in a new issue