- moved AddNativeField to PSymbolTable, too.

This commit is contained in:
Christoph Oelckers 2017-04-12 18:29:58 +02:00
parent 8dc11317dd
commit afd6743965
4 changed files with 36 additions and 27 deletions

View file

@ -2314,9 +2314,12 @@ PStruct::PStruct(FName name, PTypeBase *outer, bool isnative)
void PStruct::SetDefaultValue(void *base, unsigned offset, TArray<FTypeAndOffset> *special)
{
for (const PField *field : Fields)
auto it = Symbols.GetIterator();
PSymbolTable::MapType::Pair *pair;
while (it.NextPair(pair))
{
if (!(field->Flags & VARF_Transient))
auto field = dyn_cast<PField>(pair->Value);
if (field && !(field->Flags & VARF_Transient))
{
field->Type->SetDefaultValue(base, unsigned(offset + field->Offset), special);
}
@ -2331,9 +2334,12 @@ void PStruct::SetDefaultValue(void *base, unsigned offset, TArray<FTypeAndOffset
void PStruct::SetPointer(void *base, unsigned offset, TArray<size_t> *special)
{
for (const PField *field : Fields)
auto it = Symbols.GetIterator();
PSymbolTable::MapType::Pair *pair;
while (it.NextPair(pair))
{
if (!(field->Flags & VARF_Transient))
auto field = dyn_cast<PField>(pair->Value);
if (field && !(field->Flags & VARF_Transient))
{
field->Type->SetPointer(base, unsigned(offset + field->Offset), special);
}
@ -2383,9 +2389,7 @@ bool PStruct::ReadValue(FSerializer &ar, const char *key, void *addr) const
PField *PStruct::AddField(FName name, PType *type, uint32_t flags)
{
auto field = Symbols.AddField(name, type, flags, Size, &Align);
if (field != nullptr) Fields.Push(field);
return field;
return Symbols.AddField(name, type, flags, Size, &Align);
}
//==========================================================================
@ -2399,15 +2403,7 @@ PField *PStruct::AddField(FName name, PType *type, uint32_t flags)
PField *PStruct::AddNativeField(FName name, PType *type, size_t address, uint32_t flags, int bitvalue)
{
PField *field = new PField(name, type, flags|VARF_Native|VARF_Transient, address, bitvalue);
if (Symbols.AddSymbol(field) == nullptr)
{ // name is already in use
field->Destroy();
return nullptr;
}
Fields.Push(field);
return field;
return Symbols.AddNativeField(name, type, address, flags, bitvalue);
}
//==========================================================================
@ -3305,20 +3301,12 @@ PField *PClass::AddField(FName name, PType *type, uint32_t flags)
//
// PClass :: AddNativeField
//
// This looks the same as the struct version but that will change later.
//
//==========================================================================
PField *PClass::AddNativeField(FName name, PType *type, size_t address, uint32_t flags, int bitvalue)
{
PField *field = new PField(name, type, flags | VARF_Native | VARF_Transient, address, bitvalue);
if (Symbols.AddSymbol(field) == nullptr)
{ // name is already in use
field->Destroy();
return nullptr;
}
Fields.Push(field);
auto field = Symbols.AddNativeField(name, type, address, flags, bitvalue);
if (field != nullptr) Fields.Push(field);
return field;
}

View file

@ -546,7 +546,6 @@ class PStruct : public PContainerType
public:
PStruct(FName name, PTypeBase *outer, bool isnative = false);
TArray<PField *> Fields;
bool isNative;
// Some internal structs require explicit construction and destruction of fields the VM cannot handle directly so use these two functions for it.
VMFunction *mConstructor = nullptr;

View file

@ -265,6 +265,27 @@ PField *PSymbolTable::AddField(FName name, PType *type, uint32_t flags, unsigned
return field;
}
//==========================================================================
//
// PStruct :: AddField
//
// Appends a new native field to the struct. Returns either the new field
// or nullptr if a symbol by that name already exists.
//
//==========================================================================
PField *PSymbolTable::AddNativeField(FName name, PType *type, size_t address, uint32_t flags, int bitvalue)
{
PField *field = new PField(name, type, flags | VARF_Native | VARF_Transient, address, bitvalue);
if (AddSymbol(field) == nullptr)
{ // name is already in use
field->Destroy();
return nullptr;
}
return field;
}
//==========================================================================
//
// PClass :: WriteFields

View file

@ -216,6 +216,7 @@ struct PSymbolTable
// not copied and will be freed when the symbol table is destroyed.
PSymbol *AddSymbol (PSymbol *sym);
PField *AddField(FName name, PType *type, uint32_t flags, unsigned &Size, unsigned *Align = nullptr);
PField *AddNativeField(FName name, PType *type, size_t address, uint32_t flags, int bitvalue);
bool ReadFields(FSerializer &ar, void *addr, const char *TypeName) const;
void WriteFields(FSerializer &ar, const void *addr, const void *def = nullptr) const;