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- Fixed a GCC/Clang compiler error and a warning.
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2 changed files with 2 additions and 2 deletions
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@ -253,7 +253,7 @@ bool P_CreateCeiling(sector_t *sec, DCeiling::ECeiling type, line_t *line, int t
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// if ceiling already moving, don't start a second function on it
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if (sec->PlaneMoving(sector_t::ceiling))
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{
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return NULL;
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return false;
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}
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// new door thinker
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@ -693,7 +693,7 @@ void R_EnterPortal (PortalDrawseg* pds, int depth)
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fixed_t starty = viewy;
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fixed_t startz = viewz;
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DVector3 savedpath[2] = { ViewPath[0], ViewPath[1] };
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int savedvisibility = camera? camera->renderflags & RF_INVISIBLE : 0;
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ActorRenderFlags savedvisibility = camera? camera->renderflags & RF_INVISIBLE : ActorRenderFlags::FromInt(0);
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CurrentPortalUniq++;
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