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https://github.com/ZDoom/qzdoom.git
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Merge branch 'master' of https://github.com/rheit/zdoom
This commit is contained in:
commit
ad88cfc5e2
5 changed files with 24 additions and 4 deletions
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@ -294,8 +294,9 @@ static int P_Set3DFloor(line_t * line, int param, int param2, int alpha)
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FTextureID tex = line->sidedef[0]->GetTexture(side_t::top);
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FTextureID tex = line->sidedef[0]->GetTexture(side_t::top);
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if (!tex.Exists() && alpha<255)
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if (!tex.Exists() && alpha<255)
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{
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{
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alpha=clamp(-tex.GetIndex(), 0, 255);
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alpha = -tex.GetIndex();
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}
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}
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alpha = clamp(alpha, 0, 255);
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if (alpha==0) flags&=~(FF_RENDERALL|FF_BOTHPLANES|FF_ALLSIDES);
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if (alpha==0) flags&=~(FF_RENDERALL|FF_BOTHPLANES|FF_ALLSIDES);
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else if (alpha!=255) flags|=FF_TRANSLUCENT;
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else if (alpha!=255) flags|=FF_TRANSLUCENT;
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@ -6807,7 +6807,18 @@ scriptwait:
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break;
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break;
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case PCD_PRINTBINARY:
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case PCD_PRINTBINARY:
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#if defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && (__GNUC_MINOR__ >= 6)))
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#define HAS_DIAGNOSTIC_PRAGMA
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#endif
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#ifdef HAS_DIAGNOSTIC_PRAGMA
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wformat="
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#pragma GCC diagnostic ignored "-Wformat-extra-args"
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#endif
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work.AppendFormat ("%B", STACK(1));
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work.AppendFormat ("%B", STACK(1));
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#ifdef HAS_DIAGNOSTIC_PRAGMA
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#pragma GCC diagnostic pop
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#endif
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--sp;
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--sp;
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break;
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break;
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@ -3754,7 +3754,9 @@ void P_SetupLevel (char *lumpname, int position)
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}
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}
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else
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else
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{
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{
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times[0].Clock();
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P_ParseTextMap(map, missingtex);
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P_ParseTextMap(map, missingtex);
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times[0].Unclock();
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}
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}
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times[6].Clock();
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times[6].Clock();
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@ -2473,9 +2473,10 @@ void P_PlayerThink (player_t *player)
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if ( player->cheats & CF_HIGHJUMP ) jumpvelz *= 2;
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if ( player->cheats & CF_HIGHJUMP ) jumpvelz *= 2;
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player->mo->velz += jumpvelz;
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player->mo->velz += jumpvelz;
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S_Sound (player->mo, CHAN_BODY, "*jump", 1, ATTN_NORM);
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player->mo->flags2 &= ~MF2_ONMOBJ;
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player->mo->flags2 &= ~MF2_ONMOBJ;
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player->jumpTics = -1;
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player->jumpTics = -1;
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if (!(player->cheats & CF_PREDICTING))
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S_Sound(player->mo, CHAN_BODY, "*jump", 1, ATTN_NORM);
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}
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}
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}
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}
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@ -2502,7 +2503,7 @@ void P_PlayerThink (player_t *player)
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{
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{
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player->mo->flags2 |= MF2_FLY;
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player->mo->flags2 |= MF2_FLY;
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player->mo->flags |= MF_NOGRAVITY;
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player->mo->flags |= MF_NOGRAVITY;
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if (player->mo->velz <= -39*FRACUNIT)
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if ((player->mo->velz <= -39 * FRACUNIT) && !(player->cheats & CF_PREDICTING))
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{ // Stop falling scream
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{ // Stop falling scream
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S_StopSound (player->mo, CHAN_VOICE);
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S_StopSound (player->mo, CHAN_VOICE);
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}
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}
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@ -258,6 +258,11 @@ int main (int argc, char **argv)
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unprotect_rtext();
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unprotect_rtext();
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#endif
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#endif
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// Set LC_NUMERIC environment variable in case some library decides to
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// clear the setlocale call at least this will be correct.
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// Note that the LANG environment variable is overridden by LC_*
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setenv ("LC_NUMERIC", "C", 1);
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#ifndef NO_GTK
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#ifndef NO_GTK
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GtkAvailable = gtk_init_check (&argc, &argv);
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GtkAvailable = gtk_init_check (&argc, &argv);
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#endif
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#endif
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