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Allow Getting Portal Group Offsets
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2 changed files with 18 additions and 0 deletions
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@ -2419,6 +2419,23 @@ DEFINE_ACTION_FUNCTION_NATIVE(FLevelLocals, Vec3Diff, Vec3Diff)
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ACTION_RETURN_VEC3(VecDiff(self, DVector3(x1, y1, z1), DVector3(x2, y2, z2)));
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ACTION_RETURN_VEC3(VecDiff(self, DVector3(x1, y1, z1), DVector3(x2, y2, z2)));
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}
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}
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DEFINE_ACTION_FUNCTION(FLevelLocals, GetDisplacement)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FLevelLocals);
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PARAM_INT(pg1);
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PARAM_INT(pg2);
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DVector2 ofs(0, 0);
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if (pg1 != pg2)
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{
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int i = pg1 + self->Displacements.size * pg2;
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if (i < self->Displacements.data.Size())
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ofs = self->Displacements.data[i].pos;
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}
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ACTION_RETURN_VEC2(ofs);
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}
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void SphericalCoords(FLevelLocals *self, double vpX, double vpY, double vpZ, double tX, double tY, double tZ, double viewYaw, double viewPitch, int absolute, DVector3 *result)
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void SphericalCoords(FLevelLocals *self, double vpX, double vpY, double vpZ, double tX, double tY, double tZ, double viewYaw, double viewPitch, int absolute, DVector3 *result)
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{
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{
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@ -491,6 +491,7 @@ struct LevelLocals native
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native clearscope vector2 Vec2Offset(vector2 pos, vector2 dir, bool absolute = false) const;
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native clearscope vector2 Vec2Offset(vector2 pos, vector2 dir, bool absolute = false) const;
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native clearscope vector3 Vec2OffsetZ(vector2 pos, vector2 dir, double atz, bool absolute = false) const;
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native clearscope vector3 Vec2OffsetZ(vector2 pos, vector2 dir, double atz, bool absolute = false) const;
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native clearscope vector3 Vec3Offset(vector3 pos, vector3 dir, bool absolute = false) const;
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native clearscope vector3 Vec3Offset(vector3 pos, vector3 dir, bool absolute = false) const;
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native clearscope Vector2 GetDisplacement(int pg1, int pg2) const;
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native String GetChecksum() const;
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native String GetChecksum() const;
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