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- removed the duplicate EPrintLevel definition.
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@ -600,21 +600,6 @@ struct Console native
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{
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native static void HideConsole();
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native static vararg void Printf(string fmt, ...);
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enum EPrintLevel {
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PRINT_LOW, // pickup messages
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PRINT_MEDIUM, // death messages
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PRINT_HIGH, // critical messages
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PRINT_CHAT, // chat messages
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PRINT_TEAMCHAT, // chat messages from a teammate
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PRINT_LOG, // only to logfile
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PRINT_BOLD = 200, // What Printf_Bold used
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PRINT_TYPES = 1023, // Bitmask.
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PRINT_NONOTIFY = 1024, // Flag - do not add to notify buffer
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PRINT_NOLOG = 2048, // Flag - do not print to log file
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PRINT_NOTIFY = 4096, // Flag - add to game-native notify display - messages without this only go to the generic notification buffer.
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};
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native static vararg void PrintfEx(int printlevel, string fmt, ...);
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}
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