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- fixed bad variable assignment in Heresiarch.
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1 changed files with 2 additions and 2 deletions
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@ -698,8 +698,8 @@ class SorcBall2 : SorcBall
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Actor parent = target;
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Actor parent = target;
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Actor mo = Spawn("SorcFX2", Pos + (0, 0, parent.Floorclip + Heresiarch.SORC_DEFENSE_HEIGHT), ALLOW_REPLACE);
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Actor mo = Spawn("SorcFX2", Pos + (0, 0, parent.Floorclip + Heresiarch.SORC_DEFENSE_HEIGHT), ALLOW_REPLACE);
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bReflective = true;
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parent.bReflective = true;
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bInvulnerable = true;
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parent.bInvulnerable = true;
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parent.args[0] = Heresiarch.SORC_DEFENSE_TIME;
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parent.args[0] = Heresiarch.SORC_DEFENSE_TIME;
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if (mo) mo.target = parent;
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if (mo) mo.target = parent;
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}
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}
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