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- cleaned up language detection leftovers
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3 changed files with 0 additions and 10 deletions
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@ -51,11 +51,6 @@
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#include "atterm.h"
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EXTERN_CVAR(String, language)
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uint32_t LanguageIDs[4];
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void I_Tactile(int /*on*/, int /*off*/, int /*total*/)
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{
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}
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@ -55,8 +55,6 @@
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#include "gameconfigfile.h"
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EXTERN_CVAR (String, language)
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extern "C"
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{
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double SecondsPerCycle = 1e-8;
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@ -72,7 +70,6 @@ int I_PickIWad_Cocoa (WadStuff *wads, int numwads, bool showwin, int defaultiwad
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#endif
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double PerfToSec, PerfToMillisec;
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uint32_t LanguageIDs[4];
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void I_Tactile (int /*on*/, int /*off*/, int /*total*/)
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{
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@ -116,7 +116,6 @@ static void DestroyCustomCursor();
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// EXTERNAL DATA DECLARATIONS ----------------------------------------------
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EXTERN_CVAR(String, language);
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EXTERN_CVAR (Bool, queryiwad);
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// Used on welcome/IWAD screen.
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EXTERN_CVAR (Bool, disableautoload)
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@ -137,7 +136,6 @@ CVAR (String, queryiwad_key, "shift", CVAR_GLOBALCONFIG|CVAR_ARCHIVE);
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CVAR (Bool, con_debugoutput, false, 0);
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double PerfToSec, PerfToMillisec;
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uint32_t LanguageIDs[4];
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UINT TimerPeriod;
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