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- make sure ticdup is initialized.
Apparently sometimes it still does not happen.
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1 changed files with 1 additions and 1 deletions
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@ -125,7 +125,7 @@ int playerfornode[MAXNETNODES];
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int maketic;
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int skiptics;
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int ticdup;
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int ticdup = 1;
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void D_ProcessEvents (void);
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void G_BuildTiccmd (ticcmd_t *cmd);
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