- fixed: Swapping swtruecolor no longer crashes in OpenGL mode after selecting Software in the menu

This commit is contained in:
Rachael Alexanderson 2017-04-30 07:37:31 -04:00
parent 8a36bf5c09
commit aae9b33198

View file

@ -417,10 +417,13 @@ CUSTOM_CVAR(Bool, swtruecolor, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOINITC
{
// Strictly speaking this doesn't require a mode switch, but it is the easiest
// way to force a CreateFramebuffer call without a lot of refactoring.
NewWidth = screen->GetWidth();
NewHeight = screen->GetHeight();
NewBits = DisplayBits;
setmodeneeded = true;
if (currentrenderer == 0)
{
NewWidth = screen->GetWidth();
NewHeight = screen->GetHeight();
NewBits = DisplayBits;
setmodeneeded = true;
}
}
CUSTOM_CVAR (Bool, fullscreen, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOINITCALL)