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- fixed: Declaring a damage function must set regular damage to -1 to disable it.
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@ -1768,6 +1768,7 @@ void ZCCCompiler::ProcessDefaultProperty(PClassActor *cls, ZCC_PropertyStmt *pro
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{
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auto x = ConvertNode(prop->Values);
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CreateDamageFunction(cls, (AActor *)bag.Info->Defaults, x, false);
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((AActor *)bag.Info->Defaults)->DamageVal = -1;
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return;
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}
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