mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-29 15:32:54 +00:00
Merge branch 'master' of https://github.com/rheit/zdoom
This commit is contained in:
commit
aac1ce4eb7
14 changed files with 113 additions and 28 deletions
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@ -185,6 +185,9 @@ static const char *KeyConfCommands[] =
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"clearplayerclasses"
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};
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static TArray<FString> StoredStartupSets;
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static bool RunningStoredStartups;
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// CODE --------------------------------------------------------------------
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IMPLEMENT_CLASS (DWaitingCommand)
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@ -537,6 +540,18 @@ void ResetButtonStates ()
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}
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}
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void C_ExecStoredSets()
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{
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assert(!RunningStoredStartups);
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RunningStoredStartups = true;
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for (unsigned i = 0; i < StoredStartupSets.Size(); ++i)
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{
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C_DoCommand(StoredStartupSets[i]);
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}
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StoredStartupSets.Clear();
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RunningStoredStartups = false;
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}
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void C_DoCommand (const char *cmd, int keynum)
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{
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FConsoleCommand *com;
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@ -612,7 +627,22 @@ void C_DoCommand (const char *cmd, int keynum)
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if ( (com = FindNameInHashTable (Commands, beg, len)) )
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{
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if (gamestate != GS_STARTUP || ParsingKeyConf ||
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if (gamestate == GS_STARTUP && !RunningStoredStartups &&
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len == 3 && strnicmp(beg, "set", 3) == 0)
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{
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// Save setting of unknown cvars for later, in case a loaded wad has a
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// CVARINFO that defines it.
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FCommandLine args(beg);
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if (args.argc() > 1 && FindCVar(args[1], NULL) == NULL)
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{
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StoredStartupSets.Push(beg);
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}
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else
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{
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com->Run(args, players[consoleplayer].mo, keynum);
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}
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}
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else if (gamestate != GS_STARTUP || ParsingKeyConf ||
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(len == 3 && strnicmp (beg, "set", 3) == 0) ||
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(len == 7 && strnicmp (beg, "logfile", 7) == 0) ||
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(len == 9 && strnicmp (beg, "unbindall", 9) == 0) ||
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@ -657,12 +687,15 @@ void C_DoCommand (const char *cmd, int keynum)
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}
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else
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{ // We don't know how to handle this command
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char cmdname[64];
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size_t minlen = MIN<size_t> (len, 63);
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memcpy (cmdname, beg, minlen);
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cmdname[len] = 0;
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Printf ("Unknown command \"%s\"\n", cmdname);
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if (gamestate == GS_STARTUP && !RunningStoredStartups)
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{
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// Save it for later, in case a CVARINFO defines it.
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StoredStartupSets.Push(beg);
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}
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else
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{
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Printf ("Unknown command \"%.*s\"\n", len, beg);
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}
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}
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}
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}
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@ -42,6 +42,7 @@ class APlayerPawn;
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extern bool CheckCheatmode (bool printmsg = true);
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void C_ExecCmdLineParams ();
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void C_ExecStoredSets();
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// Add commands to the console as if they were typed in. Can handle wait
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// and semicolon-separated commands. This function may modify the source
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@ -2273,6 +2273,8 @@ void D_DoomMain (void)
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execFiles = Args->GatherFiles ("-exec");
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D_MultiExec (execFiles, true);
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C_ExecCmdLineParams (); // [RH] do all +set commands on the command line
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CopyFiles(allwads, pwads);
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// Since this function will never leave we must delete this array here manually.
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@ -2288,7 +2290,8 @@ void D_DoomMain (void)
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// Now that wads are loaded, define mod-specific cvars.
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ParseCVarInfo();
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C_ExecCmdLineParams (); // [RH] do all +set commands on the command line
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// Try setting previously unknown cvars again, as a CVARINFO may have made them known.
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C_ExecStoredSets();
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// [RH] Initialize localizable strings.
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GStrings.LoadStrings (false);
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@ -1287,6 +1287,7 @@ void G_InitLevelLocals ()
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level.teamdamage = teamdamage;
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level.flags = 0;
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level.flags2 = 0;
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level.flags3 = 0;
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info = FindLevelInfo (level.MapName);
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@ -1340,6 +1341,7 @@ void G_InitLevelLocals ()
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level.clusterflags = clus ? clus->flags : 0;
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level.flags |= info->flags;
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level.flags2 |= info->flags2;
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level.flags3 |= info->flags3;
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level.levelnum = info->levelnum;
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level.Music = info->Music;
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level.musicorder = info->musicorder;
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@ -216,6 +216,9 @@ enum ELevelFlags
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LEVEL2_ENDGAME = 0x20000000, // This is an epilogue level that cannot be quit.
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LEVEL2_NOAUTOSAVEHINT = 0x40000000, // tell the game that an autosave for this level does not need to be kept
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LEVEL2_FORGETSTATE = 0x80000000, // forget this map's state in a hub
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// More flags!
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LEVEL3_FORCEFAKECONTRAST = 0x00000001, // forces fake contrast even with fog enabled
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};
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@ -285,6 +288,8 @@ struct level_info_t
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int sucktime;
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DWORD flags;
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DWORD flags2;
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DWORD flags3;
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FString Music;
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FString LevelName;
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SBYTE WallVertLight, WallHorizLight;
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@ -398,6 +403,7 @@ struct FLevelLocals
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DWORD flags;
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DWORD flags2;
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DWORD flags3;
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DWORD fadeto; // The color the palette fades to (usually black)
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DWORD outsidefog; // The fog for sectors with sky ceilings
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@ -1190,6 +1190,9 @@ enum EMIType
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MITYPE_SETFLAG2,
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MITYPE_CLRFLAG2,
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MITYPE_SCFLAGS2,
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MITYPE_SETFLAG3,
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MITYPE_CLRFLAG3,
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MITYPE_SCFLAGS3,
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MITYPE_COMPATFLAG,
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};
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@ -1275,6 +1278,7 @@ MapFlagHandlers[] =
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{ "rememberstate", MITYPE_CLRFLAG2, LEVEL2_FORGETSTATE, 0 },
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{ "unfreezesingleplayerconversations",MITYPE_SETFLAG2, LEVEL2_CONV_SINGLE_UNFREEZE, 0 },
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{ "spawnwithweaponraised", MITYPE_SETFLAG2, LEVEL2_PRERAISEWEAPON, 0 },
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{ "forcefakecontrast", MITYPE_SETFLAG3, LEVEL3_FORCEFAKECONTRAST, 0 },
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{ "nobotnodes", MITYPE_IGNORE, 0, 0 }, // Skulltag option: nobotnodes
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{ "compat_shorttex", MITYPE_COMPATFLAG, COMPATF_SHORTTEX, 0 },
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{ "compat_stairs", MITYPE_COMPATFLAG, COMPATF_STAIRINDEX, 0 },
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@ -1372,6 +1376,20 @@ void FMapInfoParser::ParseMapDefinition(level_info_t &info)
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info.flags2 = (info.flags2 & handler->data2) | handler->data1;
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break;
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case MITYPE_SETFLAG3:
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info.flags3 |= handler->data1;
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info.flags3 |= handler->data2;
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break;
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case MITYPE_CLRFLAG3:
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info.flags3 &= ~handler->data1;
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info.flags3 |= handler->data2;
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break;
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case MITYPE_SCFLAGS3:
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info.flags3 = (info.flags3 & handler->data2) | handler->data1;
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break;
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case MITYPE_COMPATFLAG:
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{
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int set = 1;
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@ -1215,7 +1215,11 @@ public:
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if(Scaled)
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{
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if(cx != 0 || cy != 0)
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{
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screen->VirtualToRealCoords(dcx, dcy, tmp, tmp, script->resW, script->resH, true);
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if (cx == 0) dcx = 0;
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if (cy == 0) dcy = 0;
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}
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if(cr != 0 || cb != 0 || clearDontDraw)
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screen->VirtualToRealCoords(dcr, dcb, tmp, tmp, script->resW, script->resH, true);
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screen->VirtualToRealCoords(dx, dy, w, h, script->resW, script->resH, true);
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@ -300,7 +300,12 @@ void FListMenuItem::DrawSelector(int xofs, int yofs, FTextureID tex)
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if ((DMenu::MenuTime%8) < 6)
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{
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screen->DrawText(ConFont, OptionSettings.mFontColorSelection,
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mXpos + xofs, mYpos + yofs, "\xd", DTA_Clean, true, TAG_DONE);
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(mXpos + xofs - 160) * CleanXfac + screen->GetWidth() / 2,
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(mYpos + yofs - 100) * CleanYfac + screen->GetHeight() / 2,
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"\xd",
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DTA_CellX, 8 * CleanXfac,
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DTA_CellY, 8 * CleanYfac,
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TAG_DONE);
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}
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}
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else
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@ -970,10 +970,12 @@ CCMD (dump3df)
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fixed_t height=ffloors[i]->top.plane->ZatPoint(CenterSpot(sector));
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fixed_t bheight=ffloors[i]->bottom.plane->ZatPoint(CenterSpot(sector));
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IGNORE_FORMAT_PRE
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Printf("FFloor %d @ top = %f (model = %d), bottom = %f (model = %d), flags = %B, alpha = %d %s %s\n",
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i, height / 65536., ffloors[i]->top.model->sectornum,
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bheight / 65536., ffloors[i]->bottom.model->sectornum,
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ffloors[i]->flags, ffloors[i]->alpha, (ffloors[i]->flags&FF_EXISTS)? "Exists":"", (ffloors[i]->flags&FF_DYNAMIC)? "Dynamic":"");
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IGNORE_FORMAT_POST
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}
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}
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}
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@ -2393,7 +2393,7 @@ void FBehavior::LoadScriptsDirectory ()
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int size = LittleLong(scripts.dw[1]);
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if (size >= 6)
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{
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int script_num = LittleShort(scripts.w[4]);
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int script_num = LittleShort(scripts.sw[4]);
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ScriptPtr *ptr = const_cast<ScriptPtr *>(FindScript(script_num));
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if (ptr != NULL)
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{
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@ -7496,22 +7496,9 @@ scriptwait:
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break;
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case PCD_PRINTBINARY:
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#if (defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && (__GNUC_MINOR__ >= 6)))) || defined(__clang__)
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#define HAS_DIAGNOSTIC_PRAGMA
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#endif
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#ifdef HAS_DIAGNOSTIC_PRAGMA
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#pragma GCC diagnostic push
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#ifdef __clang__
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#pragma GCC diagnostic ignored "-Wformat-invalid-specifier"
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#else
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#pragma GCC diagnostic ignored "-Wformat="
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#endif
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#pragma GCC diagnostic ignored "-Wformat-extra-args"
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#endif
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IGNORE_FORMAT_PRE
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work.AppendFormat ("%B", STACK(1));
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#ifdef HAS_DIAGNOSTIC_PRAGMA
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#pragma GCC diagnostic pop
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#endif
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IGNORE_FORMAT_POST
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--sp;
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break;
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@ -4279,7 +4279,7 @@ CVAR(Float, chase_dist, 90.f, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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void P_AimCamera(AActor *t1, fixed_t &CameraX, fixed_t &CameraY, fixed_t &CameraZ, sector_t *&CameraSector)
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{
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fixed_t distance = (fixed_t)(chase_dist * FRACUNIT);
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fixed_t distance = (fixed_t)(clamp<double>(chase_dist, 0, 30000) * FRACUNIT);
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angle_t angle = (t1->angle - ANG180) >> ANGLETOFINESHIFT;
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angle_t pitch = (angle_t)(t1->pitch) >> ANGLETOFINESHIFT;
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FTraceResults trace;
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@ -4289,7 +4289,7 @@ void P_AimCamera(AActor *t1, fixed_t &CameraX, fixed_t &CameraY, fixed_t &Camera
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vy = FixedMul(finecosine[pitch], finesine[angle]);
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vz = finesine[pitch];
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sz = t1->z - t1->floorclip + t1->height + (fixed_t)(chase_height * FRACUNIT);
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sz = t1->z - t1->floorclip + t1->height + (fixed_t)(clamp<double>(chase_height, -1000, 1000) * FRACUNIT);
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if (Trace(t1->x, t1->y, sz, t1->Sector,
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vx, vy, vz, distance, 0, 0, NULL, trace) &&
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@ -965,7 +965,7 @@ int side_t::GetLightLevel (bool foggy, int baselight, bool noabsolute, int *pfak
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*pfakecontrast = 0;
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}
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if (!foggy) // Don't do relative lighting in foggy sectors
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if (!foggy || level.flags3 & LEVEL3_FORCEFAKECONTRAST) // Don't do relative lighting in foggy sectors
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{
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if (!(Flags & WALLF_NOFAKECONTRAST) && r_fakecontrast != 0)
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{
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@ -739,6 +739,11 @@ IOKitJoystickManager* s_joystickManager;
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void I_StartupJoysticks()
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{
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if (NULL != s_joystickManager)
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{
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return;
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}
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// HID Manager API is available on 10.5 (Darwin 9.x) or newer
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if (darwinVersion.major >= 9)
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@ -750,6 +755,7 @@ void I_StartupJoysticks()
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void I_ShutdownJoysticks()
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{
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delete s_joystickManager;
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s_joystickManager = NULL;
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}
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void I_GetJoysticks( TArray< IJoystickConfig* >& sticks )
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@ -47,6 +47,24 @@
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#define PRINTFISH(x)
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#endif
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#ifdef __clang__
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#define IGNORE_FORMAT_PRE \
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_Pragma("GCC diagnostic push") \
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_Pragma("GCC diagnostic ignored \"-Wformat-invalid-specifier\"") \
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_Pragma("GCC diagnostic ignored \"-Wformat-extra-args\"")
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#define IGNORE_FORMAT_POST _Pragma("GCC diagnostic pop")
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#elif defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && (__GNUC_MINOR__ >= 6)))
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#define IGNORE_FORMAT_PRE \
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_Pragma("GCC diagnostic push") \
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_Pragma("GCC diagnostic ignored \"-Wformat=\"") \
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_Pragma("GCC diagnostic ignored \"-Wformat-extra-args\"")
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#define IGNORE_FORMAT_POST _Pragma("GCC diagnostic pop")
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#else
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#define IGNORE_FORMAT_PRE
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#define IGNORE_FORMAT_POST
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#endif
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struct FStringData
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{
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unsigned int Len; // Length of string, excluding terminating null
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