This commit is contained in:
Christoph Oelckers 2015-04-27 20:38:09 +02:00
commit a93c30238b
8 changed files with 58 additions and 49 deletions

View file

@ -1981,6 +1981,9 @@ static void D_DoomInit()
}
FRandom::StaticClearRandom ();
Printf ("M_LoadDefaults: Load system defaults.\n");
M_LoadDefaults (); // load before initing other systems
}
//==========================================================================
@ -1989,7 +1992,7 @@ static void D_DoomInit()
//
//==========================================================================
static void AddAutoloadFiles(const char *autoname)
static void AddAutoloadFiles(const char *autoname)
{
LumpFilterIWAD.Format("%s.", autoname); // The '.' is appened to simplify parsing the string
@ -2247,8 +2250,8 @@ void D_DoomMain (void)
iwad_man = new FIWadManager;
iwad_man->ParseIWadInfos(basewad);
Printf ("M_LoadDefaults: Load system defaults.\n");
M_LoadDefaults (iwad_man); // load before initing other systems
// Now that we have the IWADINFO, initialize the autoload ini sections.
GameConfig->DoAutoloadSetup(iwad_man);
PClass::StaticInit ();
atterm(FinalGC);
@ -2292,7 +2295,7 @@ void D_DoomMain (void)
FBaseCVar::DisableCallbacks();
GameConfig->DoGameSetup (gameinfo.ConfigName);
AddAutoloadFiles(iwad_info->Autoname);
AddAutoloadFiles(iwad_info->Autoname);
// Process automatically executed files
FExecList *exec;

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@ -76,7 +76,7 @@ EXTERN_CVAR (Color, am_cdwallcolor)
EXTERN_CVAR (Float, spc_amp)
EXTERN_CVAR (Bool, wi_percents)
FGameConfigFile::FGameConfigFile (FIWadManager *iwad_man)
FGameConfigFile::FGameConfigFile ()
{
#ifdef __APPLE__
FString user_docs, user_app_support, local_app_support;
@ -161,6 +161,27 @@ FGameConfigFile::FGameConfigFile (FIWadManager *iwad_man)
SetValueForKey ("Path", "$DOOMWADDIR", true);
}
// Add some self-documentation.
SetSectionNote("IWADSearch.Directories",
"# These are the directories to automatically search for IWADs.\n"
"# Each directory should be on a separate line, preceded by Path=\n");
SetSectionNote("FileSearch.Directories",
"# These are the directories to search for wads added with the -file\n"
"# command line parameter, if they cannot be found with the path\n"
"# as-is. Layout is the same as for IWADSearch.Directories\n");
}
FGameConfigFile::~FGameConfigFile ()
{
}
void FGameConfigFile::WriteCommentHeader (FILE *file) const
{
fprintf (file, "# This file was generated by " GAMENAME " %s on %s\n", GetVersionString(), myasctime());
}
void FGameConfigFile::DoAutoloadSetup (FIWadManager *iwad_man)
{
// Create auto-load sections, so users know what's available.
// Note that this totem pole is the reverse of the order that
// they will appear in the file.
@ -220,14 +241,6 @@ FGameConfigFile::FGameConfigFile (FIWadManager *iwad_man)
MoveSectionToStart("FileSearch.Directories");
MoveSectionToStart("IWADSearch.Directories");
// Add some self-documentation.
SetSectionNote("IWADSearch.Directories",
"# These are the directories to automatically search for IWADs.\n"
"# Each directory should be on a separate line, preceded by Path=\n");
SetSectionNote("FileSearch.Directories",
"# These are the directories to search for wads added with the -file\n"
"# command line parameter, if they cannot be found with the path\n"
"# as-is. Layout is the same as for IWADSearch.Directories\n");
SetSectionNote("Doom.AutoExec",
"# Files to automatically execute when running the corresponding game.\n"
"# Each file should be on its own line, preceded by Path=\n\n");
@ -245,15 +258,6 @@ FGameConfigFile::FGameConfigFile (FIWadManager *iwad_man)
"# 'doom.doom2.commercial.Autoload' only when playing doom2.wad.\n\n");
}
FGameConfigFile::~FGameConfigFile ()
{
}
void FGameConfigFile::WriteCommentHeader (FILE *file) const
{
fprintf (file, "# This file was generated by " GAMENAME " %s on %s\n", GetVersionString(), myasctime());
}
void FGameConfigFile::DoGlobalSetup ()
{
if (SetSection ("GlobalSettings.Unknown"))

View file

@ -43,9 +43,10 @@ class FIWadManager;
class FGameConfigFile : public FConfigFile
{
public:
FGameConfigFile (FIWadManager *iwad_man);
FGameConfigFile ();
~FGameConfigFile ();
void DoAutoloadSetup (FIWadManager *iwad_man);
void DoGlobalSetup ();
void DoGameSetup (const char *gamename);
void DoKeySetup (const char *gamename);

View file

@ -410,9 +410,9 @@ CCMD (writeini)
// M_LoadDefaults
//
void M_LoadDefaults (FIWadManager *iwad_man)
void M_LoadDefaults ()
{
GameConfig = new FGameConfigFile(iwad_man);
GameConfig = new FGameConfigFile;
GameConfig->DoGlobalSetup ();
atterm (M_SaveDefaultsFinal);
}

View file

@ -41,7 +41,7 @@ void M_FindResponseFile (void);
// Pass a NULL to get the original behavior.
void M_ScreenShot (const char *filename);
void M_LoadDefaults (FIWadManager *iwad_man);
void M_LoadDefaults ();
bool M_SaveDefaults (const char *filename);
void M_SaveCustomKeys (FConfigFile *config, char *section, char *subsection, size_t sublen);

View file

@ -113,7 +113,7 @@ public:
BYTE chipnum = reg >> 8;
if (chipnum != CurChip)
{
BYTE switcher[2] = { chipnum + 1, 2 };
BYTE switcher[2] = { (BYTE)(chipnum + 1), 2 };
fwrite(switcher, 1, 2, File);
}
reg &= 255;
@ -192,7 +192,7 @@ public:
"\0\0\0\0" // Total milliseconds
"\0\0\0", // Total data
1, 20, File);
char type[4] = { Dual * 2, 0, 0, 0 }; // Single or dual OPL-2
char type[4] = { (char)(Dual * 2), 0, 0, 0 }; // Single or dual OPL-2
fwrite(type, 1, 4, File);
}
virtual ~OPL_DOSBOXdump()

View file

@ -634,7 +634,7 @@ ALCdevice *OpenALSoundRenderer::InitDevice()
{
device = alcOpenDevice(*snd_aldevice);
if(!device)
Printf(TEXTCOLOR_BLUE" Failed to open device "TEXTCOLOR_BOLD"%s"TEXTCOLOR_BLUE". Trying default.\n", *snd_aldevice);
Printf(TEXTCOLOR_BLUE" Failed to open device " TEXTCOLOR_BOLD"%s" TEXTCOLOR_BLUE". Trying default.\n", *snd_aldevice);
}
if(!device)
@ -674,13 +674,13 @@ OpenALSoundRenderer::OpenALSoundRenderer()
current = alcGetString(Device, ALC_ALL_DEVICES_SPECIFIER);
if(alcGetError(Device) != ALC_NO_ERROR || !current)
current = alcGetString(Device, ALC_DEVICE_SPECIFIER);
Printf(" Opened device "TEXTCOLOR_ORANGE"%s\n", current);
Printf(" Opened device " TEXTCOLOR_ORANGE"%s\n", current);
ALCint major=0, minor=0;
alcGetIntegerv(Device, ALC_MAJOR_VERSION, 1, &major);
alcGetIntegerv(Device, ALC_MINOR_VERSION, 1, &minor);
DPrintf(" ALC Version: "TEXTCOLOR_BLUE"%d.%d\n", major, minor);
DPrintf(" ALC Extensions: "TEXTCOLOR_ORANGE"%s\n", alcGetString(Device, ALC_EXTENSIONS));
DPrintf(" ALC Version: " TEXTCOLOR_BLUE"%d.%d\n", major, minor);
DPrintf(" ALC Extensions: " TEXTCOLOR_ORANGE"%s\n", alcGetString(Device, ALC_EXTENSIONS));
TArray<ALCint> attribs;
if(*snd_samplerate > 0)
@ -710,10 +710,10 @@ OpenALSoundRenderer::OpenALSoundRenderer()
}
attribs.Clear();
DPrintf(" Vendor: "TEXTCOLOR_ORANGE"%s\n", alGetString(AL_VENDOR));
DPrintf(" Renderer: "TEXTCOLOR_ORANGE"%s\n", alGetString(AL_RENDERER));
DPrintf(" Version: "TEXTCOLOR_ORANGE"%s\n", alGetString(AL_VERSION));
DPrintf(" Extensions: "TEXTCOLOR_ORANGE"%s\n", alGetString(AL_EXTENSIONS));
DPrintf(" Vendor: " TEXTCOLOR_ORANGE"%s\n", alGetString(AL_VENDOR));
DPrintf(" Renderer: " TEXTCOLOR_ORANGE"%s\n", alGetString(AL_RENDERER));
DPrintf(" Version: " TEXTCOLOR_ORANGE"%s\n", alGetString(AL_VERSION));
DPrintf(" Extensions: " TEXTCOLOR_ORANGE"%s\n", alGetString(AL_EXTENSIONS));
ALC.EXT_EFX = !!alcIsExtensionPresent(Device, "ALC_EXT_EFX");
ALC.EXT_disconnect = !!alcIsExtensionPresent(Device, "ALC_EXT_disconnect");;
@ -775,7 +775,7 @@ OpenALSoundRenderer::OpenALSoundRenderer()
return;
}
FreeSfx = Sources;
DPrintf(" Allocated "TEXTCOLOR_BLUE"%u"TEXTCOLOR_NORMAL" sources\n", Sources.Size());
DPrintf(" Allocated " TEXTCOLOR_BLUE"%u" TEXTCOLOR_NORMAL" sources\n", Sources.Size());
WasInWater = false;
if(*snd_efx && ALC.EXT_EFX)
@ -1735,7 +1735,7 @@ float OpenALSoundRenderer::GetAudibility(FISoundChannel *chan)
void OpenALSoundRenderer::PrintStatus()
{
Printf("Output device: "TEXTCOLOR_ORANGE"%s\n", alcGetString(Device, ALC_DEVICE_SPECIFIER));
Printf("Output device: " TEXTCOLOR_ORANGE"%s\n", alcGetString(Device, ALC_DEVICE_SPECIFIER));
getALCError(Device);
ALCint frequency, major, minor, mono, stereo;
@ -1746,10 +1746,10 @@ void OpenALSoundRenderer::PrintStatus()
alcGetIntegerv(Device, ALC_STEREO_SOURCES, 1, &stereo);
if(getALCError(Device) == AL_NO_ERROR)
{
Printf("Device sample rate: "TEXTCOLOR_BLUE"%d"TEXTCOLOR_NORMAL"hz\n", frequency);
Printf("ALC Version: "TEXTCOLOR_BLUE"%d.%d\n", major, minor);
Printf("ALC Extensions: "TEXTCOLOR_ORANGE"%s\n", alcGetString(Device, ALC_EXTENSIONS));
Printf("Available sources: "TEXTCOLOR_BLUE"%d"TEXTCOLOR_NORMAL" ("TEXTCOLOR_BLUE"%d"TEXTCOLOR_NORMAL" mono, "TEXTCOLOR_BLUE"%d"TEXTCOLOR_NORMAL" stereo)\n", mono+stereo, mono, stereo);
Printf("Device sample rate: " TEXTCOLOR_BLUE"%d" TEXTCOLOR_NORMAL"hz\n", frequency);
Printf("ALC Version: " TEXTCOLOR_BLUE"%d.%d\n", major, minor);
Printf("ALC Extensions: " TEXTCOLOR_ORANGE"%s\n", alcGetString(Device, ALC_EXTENSIONS));
Printf("Available sources: " TEXTCOLOR_BLUE"%d" TEXTCOLOR_NORMAL" (" TEXTCOLOR_BLUE"%d" TEXTCOLOR_NORMAL" mono, " TEXTCOLOR_BLUE"%d" TEXTCOLOR_NORMAL" stereo)\n", mono+stereo, mono, stereo);
}
if(!alcIsExtensionPresent(Device, "ALC_EXT_EFX"))
Printf("EFX not found\n");
@ -1761,14 +1761,14 @@ void OpenALSoundRenderer::PrintStatus()
alcGetIntegerv(Device, ALC_MAX_AUXILIARY_SENDS, 1, &sends);
if(getALCError(Device) == AL_NO_ERROR)
{
Printf("EFX Version: "TEXTCOLOR_BLUE"%d.%d\n", major, minor);
Printf("Auxiliary sends: "TEXTCOLOR_BLUE"%d\n", sends);
Printf("EFX Version: " TEXTCOLOR_BLUE"%d.%d\n", major, minor);
Printf("Auxiliary sends: " TEXTCOLOR_BLUE"%d\n", sends);
}
}
Printf("Vendor: "TEXTCOLOR_ORANGE"%s\n", alGetString(AL_VENDOR));
Printf("Renderer: "TEXTCOLOR_ORANGE"%s\n", alGetString(AL_RENDERER));
Printf("Version: "TEXTCOLOR_ORANGE"%s\n", alGetString(AL_VERSION));
Printf("Extensions: "TEXTCOLOR_ORANGE"%s\n", alGetString(AL_EXTENSIONS));
Printf("Vendor: " TEXTCOLOR_ORANGE"%s\n", alGetString(AL_VENDOR));
Printf("Renderer: " TEXTCOLOR_ORANGE"%s\n", alGetString(AL_RENDERER));
Printf("Version: " TEXTCOLOR_ORANGE"%s\n", alGetString(AL_VERSION));
Printf("Extensions: " TEXTCOLOR_ORANGE"%s\n", alGetString(AL_EXTENSIONS));
getALError();
}
@ -1783,7 +1783,7 @@ FString OpenALSoundRenderer::GatherStats()
uint32 unused = FreeSfx.Size();
FString out;
out.Format("%u sources ("TEXTCOLOR_YELLOW"%u"TEXTCOLOR_NORMAL" active, "TEXTCOLOR_YELLOW"%u"TEXTCOLOR_NORMAL" free), Update interval: "TEXTCOLOR_YELLOW"%d"TEXTCOLOR_NORMAL"ms",
out.Format("%u sources (" TEXTCOLOR_YELLOW"%u" TEXTCOLOR_NORMAL" active, " TEXTCOLOR_YELLOW"%u" TEXTCOLOR_NORMAL" free), Update interval: " TEXTCOLOR_YELLOW"%d" TEXTCOLOR_NORMAL"ms",
total, used, unused, 1000/updates);
return out;
}

View file

@ -37,6 +37,7 @@ DoomEdNums
5001 = PointPusher
5002 = PointPuller
5004 = FS_Mapspot
5006 = SkyCamCompat
5061 = InvisibleBridge32
5064 = InvisibleBridge16
5065 = InvisibleBridge8