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- added string table replacement for A_Print, A_PrintBold and A_Log.
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1 changed files with 6 additions and 1 deletions
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@ -70,6 +70,7 @@
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#include "m_bbox.h"
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#include "r_data/r_translate.h"
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#include "p_trace.h"
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#include "gstrings.h"
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static FRandom pr_camissile ("CustomActorfire");
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@ -2133,6 +2134,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_Print)
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ACTION_PARAM_FLOAT(time, 1);
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ACTION_PARAM_NAME(fontname, 2);
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if (text[0] == '$') text = GStrings(text+1);
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if (self->CheckLocalView (consoleplayer) ||
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(self->target!=NULL && self->target->CheckLocalView (consoleplayer)))
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{
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@ -2171,6 +2173,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_PrintBold)
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float saved = con_midtime;
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FFont *font = NULL;
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if (text[0] == '$') text = GStrings(text+1);
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if (fontname != NAME_None)
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{
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font = V_GetFont(fontname);
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@ -2196,11 +2199,13 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_Log)
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{
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ACTION_PARAM_START(1);
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ACTION_PARAM_STRING(text, 0);
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if (text[0] == '$') text = GStrings(text+1);
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Printf("%s\n", text);
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ACTION_SET_RESULT(false); // Prints should never set the result for inventory state chains!
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}
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//===========================================================================
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//=========================================================================
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//
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// A_LogInt
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//
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