From a71b2210a1a97af6fd7c839cb97bd5289525ebfc Mon Sep 17 00:00:00 2001 From: Randy Heit Date: Sun, 1 Jul 2012 03:33:49 +0000 Subject: [PATCH] - Fixed: Do not override the player's sprite if it's TNT1 and the player is uncrouched without a specific crouch sprite defined by both the player class and skin. SVN r3722 (trunk) --- src/p_user.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_user.cpp b/src/p_user.cpp index 59f5fb905..c851c3904 100644 --- a/src/p_user.cpp +++ b/src/p_user.cpp @@ -1521,7 +1521,7 @@ void P_CheckPlayerSprites() { mo->sprite = mo->SpawnState->sprite; } - else if (mo->sprite == skins[player->userinfo.skin].crouchsprite) + else if (mo->sprite != 0 && mo->sprite == skins[player->userinfo.skin].crouchsprite) { mo->sprite = skins[player->userinfo.skin].sprite; }