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- missed one.
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@ -326,7 +326,7 @@ static FFlagDef ActorFlagDefs[]=
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DEFINE_FLAG(RF, ABSMASKPITCH, AActor, renderflags),
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DEFINE_FLAG(RF, XFLIP, AActor, renderflags),
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DEFINE_FLAG(RF, YFLIP, AActor, renderflags),
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DEFINE_FLAG(RF, INTERPOLATE, AActor, renderflags),
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DEFINE_FLAG(RF, INTERPOLATEANGLES, AActor, renderflags),
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// Bounce flags
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DEFINE_FLAG2(BOUNCE_Walls, BOUNCEONWALLS, AActor, BounceFlags),
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