mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-28 06:53:58 +00:00
- Fix positioning of upside-down textures. Note that wallscan_np2() still needs to be modified
to understand negative yrepeats. SVN r3974 (trunk)
This commit is contained in:
parent
c845675b9b
commit
a57c22981e
1 changed files with 71 additions and 26 deletions
|
@ -1951,16 +1951,31 @@ void R_NewWall (bool needlights)
|
|||
rw_midtexturescalex = sidedef->GetTextureXScale(side_t::mid);
|
||||
rw_midtexturescaley = sidedef->GetTextureYScale(side_t::mid);
|
||||
yrepeat = FixedMul(midtexture->yScale, rw_midtexturescaley);
|
||||
if (linedef->flags & ML_DONTPEGBOTTOM)
|
||||
{ // bottom of texture at bottom
|
||||
rw_midtexturemid = MulScale16(frontsector->GetPlaneTexZ(sector_t::floor) - viewz, yrepeat) + (midtexture->GetHeight() << FRACBITS);
|
||||
if (yrepeat >= 0)
|
||||
{ // normal orientation
|
||||
if (linedef->flags & ML_DONTPEGBOTTOM)
|
||||
{ // bottom of texture at bottom
|
||||
rw_midtexturemid = MulScale16(frontsector->GetPlaneTexZ(sector_t::floor) - viewz, yrepeat) + (midtexture->GetHeight() << FRACBITS);
|
||||
}
|
||||
else
|
||||
{ // top of texture at top
|
||||
rw_midtexturemid = MulScale16(frontsector->GetPlaneTexZ(sector_t::ceiling) - viewz, yrepeat);
|
||||
if (rowoffset < 0 && midtexture != NULL)
|
||||
{
|
||||
rowoffset += midtexture->GetHeight() << FRACBITS;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{ // top of texture at top
|
||||
rw_midtexturemid = MulScale16(frontsector->GetPlaneTexZ(sector_t::ceiling) - viewz, yrepeat);
|
||||
if (rowoffset < 0 && midtexture != NULL)
|
||||
{
|
||||
rowoffset += midtexture->GetHeight() << FRACBITS;
|
||||
{ // upside down
|
||||
rowoffset = -rowoffset;
|
||||
if (linedef->flags & ML_DONTPEGBOTTOM)
|
||||
{ // top of texture at bottom
|
||||
rw_midtexturemid = MulScale16(frontsector->GetPlaneTexZ(sector_t::floor) - viewz, yrepeat);
|
||||
}
|
||||
else
|
||||
{ // bottom of texture at top
|
||||
rw_midtexturemid = MulScale16(frontsector->GetPlaneTexZ(sector_t::ceiling) - viewz, yrepeat) + (midtexture->GetHeight() << FRACBITS);
|
||||
}
|
||||
}
|
||||
if (midtexture->bWorldPanning)
|
||||
|
@ -2096,17 +2111,32 @@ void R_NewWall (bool needlights)
|
|||
rw_toptexturescalex = sidedef->GetTextureXScale(side_t::top);
|
||||
rw_toptexturescaley = sidedef->GetTextureYScale(side_t::top);
|
||||
yrepeat = FixedMul(toptexture->yScale, rw_toptexturescaley);
|
||||
if (linedef->flags & ML_DONTPEGTOP)
|
||||
{ // top of texture at top
|
||||
rw_toptexturemid = MulScale16 (frontsector->GetPlaneTexZ(sector_t::ceiling) - viewz, yrepeat);
|
||||
if (rowoffset < 0 && toptexture != NULL)
|
||||
{
|
||||
rowoffset += toptexture->GetHeight() << FRACBITS;
|
||||
if (yrepeat >= 0)
|
||||
{ // normal orientation
|
||||
if (linedef->flags & ML_DONTPEGTOP)
|
||||
{ // top of texture at top
|
||||
rw_toptexturemid = MulScale16(frontsector->GetPlaneTexZ(sector_t::ceiling) - viewz, yrepeat);
|
||||
if (rowoffset < 0 && toptexture != NULL)
|
||||
{
|
||||
rowoffset += toptexture->GetHeight() << FRACBITS;
|
||||
}
|
||||
}
|
||||
else
|
||||
{ // bottom of texture at bottom
|
||||
rw_toptexturemid = MulScale16(backsector->GetPlaneTexZ(sector_t::ceiling) - viewz, yrepeat) + (toptexture->GetHeight() << FRACBITS);
|
||||
}
|
||||
}
|
||||
else
|
||||
{ // bottom of texture at bottom
|
||||
rw_toptexturemid = MulScale16(backsector->GetPlaneTexZ(sector_t::ceiling) - viewz, yrepeat) + (toptexture->GetHeight() << FRACBITS);
|
||||
{ // upside down
|
||||
rowoffset = -rowoffset;
|
||||
if (linedef->flags & ML_DONTPEGTOP)
|
||||
{ // bottom of texture at top
|
||||
rw_toptexturemid = MulScale16(frontsector->GetPlaneTexZ(sector_t::ceiling) - viewz, yrepeat) + (toptexture->GetHeight() << FRACBITS);
|
||||
}
|
||||
else
|
||||
{ // top of texture at bottom
|
||||
rw_toptexturemid = MulScale16(backsector->GetPlaneTexZ(sector_t::ceiling) - viewz, yrepeat);
|
||||
}
|
||||
}
|
||||
if (toptexture->bWorldPanning)
|
||||
{
|
||||
|
@ -2126,25 +2156,40 @@ void R_NewWall (bool needlights)
|
|||
rw_bottomtexturescalex = sidedef->GetTextureXScale(side_t::bottom);
|
||||
rw_bottomtexturescaley = sidedef->GetTextureYScale(side_t::bottom);
|
||||
yrepeat = FixedMul(bottomtexture->yScale, rw_bottomtexturescaley);
|
||||
if (linedef->flags & ML_DONTPEGBOTTOM)
|
||||
{ // bottom of texture at bottom
|
||||
rw_bottomtexturemid = rw_frontlowertop;
|
||||
if (yrepeat >= 0)
|
||||
{ // normal orientation
|
||||
if (linedef->flags & ML_DONTPEGBOTTOM)
|
||||
{ // bottom of texture at bottom
|
||||
rw_bottomtexturemid = MulScale16(rw_frontlowertop - viewz, yrepeat);
|
||||
}
|
||||
else
|
||||
{ // top of texture at top
|
||||
rw_bottomtexturemid = MulScale16(backsector->GetPlaneTexZ(sector_t::floor) - viewz, yrepeat);
|
||||
if (rowoffset < 0 && bottomtexture != NULL)
|
||||
{
|
||||
rowoffset += bottomtexture->GetHeight() << FRACBITS;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{ // top of texture at top
|
||||
rw_bottomtexturemid = backsector->GetPlaneTexZ(sector_t::floor);
|
||||
if (rowoffset < 0 && bottomtexture != NULL)
|
||||
{
|
||||
rowoffset += bottomtexture->GetHeight() << FRACBITS;
|
||||
{ // upside down
|
||||
rowoffset = -rowoffset;
|
||||
if (linedef->flags & ML_DONTPEGBOTTOM)
|
||||
{ // top of texture at bottom
|
||||
rw_bottomtexturemid = MulScale16(rw_frontlowertop - viewz, yrepeat);
|
||||
}
|
||||
else
|
||||
{ // bottom of texture at top
|
||||
rw_bottomtexturemid = MulScale16(backsector->GetPlaneTexZ(sector_t::floor) - viewz, yrepeat) + (bottomtexture->GetHeight() << FRACBITS);
|
||||
}
|
||||
}
|
||||
if (bottomtexture->bWorldPanning)
|
||||
{
|
||||
rw_bottomtexturemid = MulScale16(rw_bottomtexturemid - viewz + rowoffset, yrepeat);
|
||||
rw_bottomtexturemid += MulScale16(rowoffset, yrepeat);
|
||||
}
|
||||
else
|
||||
{
|
||||
rw_bottomtexturemid = MulScale16(rw_bottomtexturemid - viewz, yrepeat) + rowoffset;
|
||||
rw_bottomtexturemid += rowoffset;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue