diff --git a/src/gl/system/gl_wipe.cpp b/src/gl/system/gl_wipe.cpp index 5e88c210e..289a3edb7 100644 --- a/src/gl/system/gl_wipe.cpp +++ b/src/gl/system/gl_wipe.cpp @@ -166,6 +166,7 @@ bool OpenGLFrameBuffer::WipeStartScreen(int type) void OpenGLFrameBuffer::WipeEndScreen() { + GLRenderer->Flush(); const auto &viewport = GLRenderer->mScreenViewport; wipeendscreen = new FHardwareTexture(true); wipeendscreen->CreateTexture(NULL, viewport.width, viewport.height, 0, false, 0, "WipeEndScreen");