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- fixed incorrect write barrier in sound sequence code.
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1 changed files with 1 additions and 1 deletions
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@ -808,7 +808,7 @@ DSeqNode::DSeqNode (FLevelLocals *l, int sequence, int modenum)
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}
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}
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else
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else
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{
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{
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Level->SequenceListHead->m_Prev = this; GC::WriteBarrier(Level->SequenceListHead->m_Prev, this);
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Level->SequenceListHead->m_Prev = this; GC::WriteBarrier(Level->SequenceListHead, this);
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m_Next = Level->SequenceListHead; GC::WriteBarrier(this, Level->SequenceListHead);
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m_Next = Level->SequenceListHead; GC::WriteBarrier(this, Level->SequenceListHead);
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Level->SequenceListHead = this;
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Level->SequenceListHead = this;
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m_Prev = nullptr;
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m_Prev = nullptr;
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