From a2369b945c6d60aa837562c9ac01729f4920eebe Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Wed, 17 Aug 2022 21:35:59 +0200 Subject: [PATCH] - fixed custom obituary lookup. --- src/playsim/p_interaction.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/playsim/p_interaction.cpp b/src/playsim/p_interaction.cpp index 3f06b3335..3b7dfe7fc 100644 --- a/src/playsim/p_interaction.cpp +++ b/src/playsim/p_interaction.cpp @@ -248,11 +248,11 @@ void ClientObituary (AActor *self, AActor *inflictor, AActor *attacker, int dmgf else { lookup.Format("$Obituary_%s_%s", attacker->GetClass()->TypeName.GetChars(), mod.GetChars()); - if (GStrings[lookup]) message = lookup; + if (GStrings[lookup.GetChars() + 1]) message = lookup; else { lookup.Format("$Obituary_%s", attacker->GetClass()->TypeName.GetChars(), mod.GetChars()); - if (GStrings[lookup]) message = lookup; + if (GStrings[lookup.GetChars() + 1]) message = lookup; else { IFVIRTUALPTR(attacker, AActor, GetObituary)