Merge branch 'osx_start_wnd' of git://github.com/alexey-lysiuk/gzdoom into osx_start_wnd

This commit is contained in:
Braden Obrzut 2016-01-04 22:11:46 -05:00
commit a1e0ac0b71
12 changed files with 1229 additions and 43 deletions

View file

@ -591,9 +591,7 @@ set( PLAT_WIN32_SOURCES
set( PLAT_POSIX_SOURCES set( PLAT_POSIX_SOURCES
posix/i_cd.cpp posix/i_cd.cpp
posix/i_movie.cpp posix/i_movie.cpp
posix/i_steam.cpp posix/i_steam.cpp )
posix/i_system.cpp
posix/st_start.cpp )
set( PLAT_SDL_SOURCES set( PLAT_SDL_SOURCES
posix/sdl/crashcatcher.c posix/sdl/crashcatcher.c
posix/sdl/hardware.cpp posix/sdl/hardware.cpp
@ -601,8 +599,10 @@ set( PLAT_SDL_SOURCES
posix/sdl/i_input.cpp posix/sdl/i_input.cpp
posix/sdl/i_joystick.cpp posix/sdl/i_joystick.cpp
posix/sdl/i_main.cpp posix/sdl/i_main.cpp
posix/sdl/i_system.cpp
posix/sdl/i_timer.cpp posix/sdl/i_timer.cpp
posix/sdl/sdlvideo.cpp ) posix/sdl/sdlvideo.cpp
posix/sdl/st_start.cpp )
set( PLAT_OSX_SOURCES set( PLAT_OSX_SOURCES
posix/osx/iwadpicker_cocoa.mm posix/osx/iwadpicker_cocoa.mm
posix/osx/zdoom.icns ) posix/osx/zdoom.icns )
@ -611,8 +611,11 @@ set( PLAT_COCOA_SOURCES
posix/cocoa/i_input.mm posix/cocoa/i_input.mm
posix/cocoa/i_joystick.cpp posix/cocoa/i_joystick.cpp
posix/cocoa/i_main.mm posix/cocoa/i_main.mm
posix/cocoa/i_system.mm
posix/cocoa/i_timer.cpp posix/cocoa/i_timer.cpp
posix/cocoa/i_video.mm ) posix/cocoa/i_video.mm
posix/cocoa/st_console.mm
posix/cocoa/st_start.mm )
if( WIN32 ) if( WIN32 )
set( SYSTEM_SOURCES_DIR win32 ) set( SYSTEM_SOURCES_DIR win32 )

View file

@ -31,6 +31,9 @@
** **
*/ */
#ifndef COCOA_I_COMMON_INCLUDED
#define COCOA_I_COMMON_INCLUDED
#import <AppKit/AppKit.h> #import <AppKit/AppKit.h>
@ -50,12 +53,23 @@ struct RenderBufferOptions
extern RenderBufferOptions rbOpts; extern RenderBufferOptions rbOpts;
// Version of AppKit framework we are interested in
// The following values are needed to build with earlier SDKs
#define AppKit10_4 824
#define AppKit10_5 949
#define AppKit10_6 1038
#define AppKit10_7 1138
@interface NSWindow(ExitAppOnClose)
- (void)exitAppOnClose;
@end
inline bool I_IsHiDPISupported() inline bool I_IsHiDPISupported()
{ {
// The following value shoud be equal to NSAppKitVersionNumber10_7 return NSAppKitVersionNumber >= AppKit10_7;
// and it's hard-coded in order to build on earlier SDKs
return NSAppKitVersionNumber >= 1138;
} }
void I_ProcessEvent(NSEvent* event); void I_ProcessEvent(NSEvent* event);
@ -168,3 +182,5 @@ typedef NSInteger NSApplicationActivationPolicy;
@end @end
#endif // prior to 10.7 #endif // prior to 10.7
#endif // COCOA_I_COMMON_INCLUDED

View file

@ -47,6 +47,7 @@
#include "i_system.h" #include "i_system.h"
#include "m_argv.h" #include "m_argv.h"
#include "s_sound.h" #include "s_sound.h"
#include "st_console.h"
#include "version.h" #include "version.h"
#undef Class #undef Class
@ -125,18 +126,7 @@ void Mac_I_FatalError(const char* const message)
{ {
I_SetMainWindowVisible(false); I_SetMainWindowVisible(false);
const CFStringRef errorString = CFStringCreateWithCStringNoCopy(kCFAllocatorDefault, FConsoleWindow::GetInstance().ShowFatalError(message);
message, kCFStringEncodingASCII, kCFAllocatorNull);
if (NULL != errorString)
{
CFOptionFlags dummy;
CFUserNotificationDisplayAlert( 0, kCFUserNotificationStopAlertLevel, NULL, NULL, NULL,
CFSTR("Fatal Error"), errorString, CFSTR("Exit"), NULL, NULL, &dummy);
CFRelease(errorString);
}
} }
@ -315,6 +305,9 @@ ApplicationController* appCtrl;
[[NSRunLoop currentRunLoop] addTimer:timer [[NSRunLoop currentRunLoop] addTimer:timer
forMode:NSDefaultRunLoopMode]; forMode:NSDefaultRunLoopMode];
FConsoleWindow::CreateInstance();
atterm(FConsoleWindow::DeleteInstance);
exit(OriginalMain(s_argc, s_argv)); exit(OriginalMain(s_argc, s_argv));
} }

384
src/posix/cocoa/i_system.mm Normal file
View file

@ -0,0 +1,384 @@
/*
** i_system.mm
**
**---------------------------------------------------------------------------
** Copyright 2012-2015 Alexey Lysiuk
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#include "i_common.h"
#include <fnmatch.h>
#include <unistd.h>
#include <sys/stat.h>
#include "d_ticcmd.h"
#include "doomdef.h"
#include "doomerrors.h"
#include "doomstat.h"
#include "g_game.h"
#include "gameconfigfile.h"
#include "i_sound.h"
#include "i_system.h"
#include "st_console.h"
#include "v_text.h"
#include "x86.h"
EXTERN_CVAR(String, language)
DWORD LanguageIDs[4];
int (*I_GetTime)(bool saveMS);
int (*I_WaitForTic)(int);
void (*I_FreezeTime)(bool frozen);
void I_Tactile(int /*on*/, int /*off*/, int /*total*/)
{
}
ticcmd_t* I_BaseTiccmd()
{
static ticcmd_t emptycmd;
return &emptycmd;
}
void I_WaitVBL(const int count)
{
// I_WaitVBL is never used to actually synchronize to the
// vertical blank. Instead, it's used for delay purposes.
usleep(1000000 * count / 70);
}
//
// SetLanguageIDs
//
void SetLanguageIDs()
{
size_t langlen = strlen(language);
DWORD lang = (langlen < 2 || langlen > 3)
? MAKE_ID('e', 'n', 'u', '\0')
: MAKE_ID(language[0], language[1], language[2], '\0');
LanguageIDs[3] = LanguageIDs[2] = LanguageIDs[1] = LanguageIDs[0] = lang;
}
void I_InitTimer();
void I_ShutdownTimer();
void I_Init(void)
{
CheckCPUID(&CPU);
DumpCPUInfo(&CPU);
atterm(I_ShutdownSound);
I_InitSound();
I_InitTimer();
}
static int has_exited;
void I_Quit()
{
has_exited = 1; // Prevent infinitely recursive exits -- killough
if (demorecording)
{
G_CheckDemoStatus();
}
C_DeinitConsole();
I_ShutdownTimer();
}
extern FILE* Logfile;
bool gameisdead;
void STACK_ARGS I_FatalError(const char* const error, ...)
{
static bool alreadyThrown = false;
gameisdead = true;
if (!alreadyThrown) // ignore all but the first message -- killough
{
alreadyThrown = true;
char errortext[MAX_ERRORTEXT];
int index;
va_list argptr;
va_start(argptr, error);
index = vsnprintf(errortext, MAX_ERRORTEXT, error, argptr);
va_end(argptr);
extern void Mac_I_FatalError(const char*);
Mac_I_FatalError(errortext);
// Record error to log (if logging)
if (Logfile)
{
fprintf(Logfile, "\n**** DIED WITH FATAL ERROR:\n%s\n", errortext);
fflush(Logfile);
}
fprintf(stderr, "%s\n", errortext);
exit(-1);
}
if (!has_exited) // If it hasn't exited yet, exit now -- killough
{
has_exited = 1; // Prevent infinitely recursive exits -- killough
exit(-1);
}
}
void STACK_ARGS I_Error(const char* const error, ...)
{
va_list argptr;
char errortext[MAX_ERRORTEXT];
va_start(argptr, error);
vsnprintf(errortext, MAX_ERRORTEXT, error, argptr);
va_end(argptr);
throw CRecoverableError(errortext);
}
void I_SetIWADInfo()
{
}
void I_PrintStr(const char* const message)
{
FConsoleWindow::GetInstance().AddText(message);
// Strip out any color escape sequences before writing to output
char* const copy = new char[strlen(message) + 1];
const char* srcp = message;
char* dstp = copy;
while ('\0' != *srcp)
{
if (TEXTCOLOR_ESCAPE == *srcp)
{
if ('\0' != srcp[1])
{
srcp += 2;
}
else
{
break;
}
}
else if (0x1d == *srcp || 0x1f == *srcp) // Opening and closing bar character
{
*dstp++ = '-';
*srcp++;
}
else if (0x1e == *srcp) // Middle bar character
{
*dstp++ = '=';
*srcp++;
}
else
{
*dstp++ = *srcp++;
}
}
*dstp = '\0';
fputs(copy, stdout);
delete[] copy;
fflush(stdout);
}
int I_PickIWad(WadStuff* const wads, const int numwads, const bool showwin, const int defaultiwad)
{
if (!showwin)
{
return defaultiwad;
}
I_SetMainWindowVisible(false);
extern int I_PickIWad_Cocoa(WadStuff*, int, bool, int);
const int result = I_PickIWad_Cocoa(wads, numwads, showwin, defaultiwad);
I_SetMainWindowVisible(true);
return result;
}
bool I_WriteIniFailed()
{
printf("The config file %s could not be saved:\n%s\n", GameConfig->GetPathName(), strerror(errno));
return false; // return true to retry
}
static const char *pattern;
#if MAC_OS_X_VERSION_MAX_ALLOWED < 1080
static int matchfile(struct dirent *ent)
#else
static int matchfile(const struct dirent *ent)
#endif
{
return fnmatch(pattern, ent->d_name, FNM_NOESCAPE) == 0;
}
void* I_FindFirst(const char* const filespec, findstate_t* const fileinfo)
{
FString dir;
const char* const slash = strrchr(filespec, '/');
if (slash)
{
pattern = slash+1;
dir = FString(filespec, slash - filespec + 1);
}
else
{
pattern = filespec;
dir = ".";
}
fileinfo->current = 0;
fileinfo->count = scandir(dir.GetChars(), &fileinfo->namelist, matchfile, alphasort);
if (fileinfo->count > 0)
{
return fileinfo;
}
return (void*)-1;
}
int I_FindNext(void* const handle, findstate_t* const fileinfo)
{
findstate_t* const state = static_cast<findstate_t*>(handle);
if (state->current < fileinfo->count)
{
return ++state->current < fileinfo->count ? 0 : -1;
}
return -1;
}
int I_FindClose(void* const handle)
{
findstate_t* const state = static_cast<findstate_t*>(handle);
if (handle != (void*)-1 && state->count > 0)
{
for (int i = 0; i < state->count; ++i)
{
free(state->namelist[i]);
}
free(state->namelist);
state->namelist = NULL;
state->count = 0;
}
return 0;
}
int I_FindAttr(findstate_t* const fileinfo)
{
dirent* const ent = fileinfo->namelist[fileinfo->current];
struct stat buf;
if (stat(ent->d_name, &buf) == 0)
{
return S_ISDIR(buf.st_mode) ? FA_DIREC : 0;
}
return 0;
}
static NSString* GetPasteboardStringType()
{
#if MAC_OS_X_VERSION_MAX_ALLOWED < 1060
return NSStringPboardType;
#else // 10.6 or higher
return NSAppKitVersionNumber < AppKit10_6
? NSStringPboardType
: NSPasteboardTypeString;
#endif // before 10.6
}
void I_PutInClipboard(const char* const string)
{
NSPasteboard* const pasteBoard = [NSPasteboard generalPasteboard];
[pasteBoard clearContents];
[pasteBoard setString:[NSString stringWithUTF8String:string]
forType:GetPasteboardStringType()];
}
FString I_GetFromClipboard(bool returnNothing)
{
if (returnNothing)
{
return FString();
}
NSPasteboard* const pasteBoard = [NSPasteboard generalPasteboard];
NSString* const value = [pasteBoard stringForType:GetPasteboardStringType()];
return FString([value UTF8String]);
}
unsigned int I_MakeRNGSeed()
{
return static_cast<unsigned int>(arc4random());
}
TArray<FString> I_GetGogPaths()
{
// GOG's Doom games are Windows only at the moment
return TArray<FString>();
}

View file

@ -47,6 +47,7 @@
#include "m_argv.h" #include "m_argv.h"
#include "r_renderer.h" #include "r_renderer.h"
#include "r_swrenderer.h" #include "r_swrenderer.h"
#include "st_console.h"
#include "stats.h" #include "stats.h"
#include "textures.h" #include "textures.h"
#include "v_palette.h" #include "v_palette.h"
@ -58,6 +59,18 @@
#undef Class #undef Class
@implementation NSWindow(ExitAppOnClose)
- (void)exitAppOnClose
{
NSButton* closeButton = [self standardWindowButton:NSWindowCloseButton];
[closeButton setAction:@selector(terminate:)];
[closeButton setTarget:NSApp];
}
@end
EXTERN_CVAR(Bool, ticker ) EXTERN_CVAR(Bool, ticker )
EXTERN_CVAR(Bool, vid_vsync) EXTERN_CVAR(Bool, vid_vsync)
EXTERN_CVAR(Bool, vid_hidpi) EXTERN_CVAR(Bool, vid_hidpi)
@ -407,7 +420,7 @@ CocoaVideo::CocoaVideo(const int multisample)
attributes[i++] = NSOpenGLPFAStencilSize; attributes[i++] = NSOpenGLPFAStencilSize;
attributes[i++] = NSOpenGLPixelFormatAttribute(8); attributes[i++] = NSOpenGLPixelFormatAttribute(8);
if (!vid_autoswitch) if (NSAppKitVersionNumber >= AppKit10_5 && !vid_autoswitch)
{ {
attributes[i++] = NSOpenGLPFAAllowOfflineRenderers; attributes[i++] = NSOpenGLPFAAllowOfflineRenderers;
} }
@ -433,6 +446,8 @@ CocoaVideo::CocoaVideo(const int multisample)
[[glView openGLContext] makeCurrentContext]; [[glView openGLContext] makeCurrentContext];
[m_window setContentView:glView]; [m_window setContentView:glView];
FConsoleWindow::GetInstance().Show(false);
} }
void CocoaVideo::StartModeIterator(const int bits, const bool fullscreen) void CocoaVideo::StartModeIterator(const int bits, const bool fullscreen)
@ -555,16 +570,15 @@ void CocoaVideo::SetWindowVisible(bool visible)
{ {
[video->m_window orderOut:nil]; [video->m_window orderOut:nil];
} }
I_SetNativeMouse(!visible);
} }
} }
static bool HasModernFullscreenAPI() static bool HasModernFullscreenAPI()
{ {
// The following value shoud be equal to NSAppKitVersionNumber10_6 return NSAppKitVersionNumber >= AppKit10_6;
// and it's hard-coded in order to build on earlier SDKs
return NSAppKitVersionNumber >= 1038;
} }
void CocoaVideo::SetStyleMask(const NSUInteger styleMask) void CocoaVideo::SetStyleMask(const NSUInteger styleMask)
@ -662,10 +676,7 @@ void CocoaVideo::SetWindowedMode(const int width, const int height)
[m_window setContentSize:windowSize]; [m_window setContentSize:windowSize];
[m_window center]; [m_window center];
[m_window exitAppOnClose];
NSButton* closeButton = [m_window standardWindowButton:NSWindowCloseButton];
[closeButton setAction:@selector(terminate:)];
[closeButton setTarget:NSApp];
} }
void CocoaVideo::SetMode(const int width, const int height, const bool fullscreen, const bool hiDPI) void CocoaVideo::SetMode(const int width, const int height, const bool fullscreen, const bool hiDPI)
@ -1211,7 +1222,7 @@ bool I_SetCursor(FTexture* cursorpic)
// Create image from representation and set it as cursor // Create image from representation and set it as cursor
NSData* imageData = [bitmapImageRep representationUsingType:NSPNGFileType NSData* imageData = [bitmapImageRep representationUsingType:NSPNGFileType
properties:nil]; properties:[NSDictionary dictionary]];
NSImage* cursorImage = [[NSImage alloc] initWithData:imageData]; NSImage* cursorImage = [[NSImage alloc] initWithData:imageData];
cursor = [[NSCursor alloc] initWithImage:cursorImage cursor = [[NSCursor alloc] initWithImage:cursorImage
@ -1239,5 +1250,4 @@ NSSize I_GetContentViewSize(const NSWindow* const window)
void I_SetMainWindowVisible(bool visible) void I_SetMainWindowVisible(bool visible)
{ {
CocoaVideo::SetWindowVisible(visible); CocoaVideo::SetWindowVisible(visible);
I_SetNativeMouse(!visible);
} }

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@ -0,0 +1,95 @@
/*
** st_console.h
**
**---------------------------------------------------------------------------
** Copyright 2015 Alexey Lysiuk
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#ifndef COCOA_ST_CONSOLE_INCLUDED
#define COCOA_ST_CONSOLE_INCLUDED
@class NSButton;
@class NSProgressIndicator;
@class NSScrollView;
@class NSTextField;
@class NSTextView;
@class NSView;
@class NSWindow;
struct PalEntry;
class FConsoleWindow
{
public:
static FConsoleWindow& GetInstance();
static void CreateInstance();
static void DeleteInstance();
void Show(bool visible);
void ShowFatalError(const char* message);
void AddText(const char* message);
void SetTitleText();
void SetProgressBar(bool visible);
// FStartupScreen functionality
void Progress(int current, int maximum);
void NetInit(const char* message, int playerCount);
void NetProgress(int count);
void NetDone();
private:
NSWindow* m_window;
NSTextView* m_textView;
NSScrollView* m_scrollView;
NSProgressIndicator* m_progressBar;
NSView* m_netView;
NSTextField* m_netMessageText;
NSTextField* m_netCountText;
NSProgressIndicator* m_netProgressBar;
NSButton* m_netAbortButton;
unsigned int m_characterCount;
int m_netCurPos;
int m_netMaxPos;
FConsoleWindow();
~FConsoleWindow();
void ExpandTextView(float height);
void AddText(const PalEntry& color, const char* message);
};
#endif // COCOA_ST_CONSOLE_INCLUDED

View file

@ -0,0 +1,504 @@
/*
** st_console.mm
**
**---------------------------------------------------------------------------
** Copyright 2015 Alexey Lysiuk
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#include "i_common.h"
#include "d_main.h"
#include "i_system.h"
#include "st_console.h"
#include "v_text.h"
#include "version.h"
static NSColor* RGB(const BYTE red, const BYTE green, const BYTE blue)
{
return [NSColor colorWithCalibratedRed:red / 255.0f
green:green / 255.0f
blue:blue / 255.0f
alpha:1.0f];
}
static NSColor* RGB(const PalEntry& color)
{
return RGB(color.r, color.g, color.b);
}
static NSColor* RGB(const DWORD color)
{
return RGB(PalEntry(color));
}
static const CGFloat PROGRESS_BAR_HEIGHT = 18.0f;
static const CGFloat NET_VIEW_HEIGHT = 88.0f;
FConsoleWindow::FConsoleWindow()
: m_window([NSWindow alloc])
, m_textView([NSTextView alloc])
, m_scrollView([NSScrollView alloc])
, m_progressBar(nil)
, m_netView(nil)
, m_netMessageText(nil)
, m_netCountText(nil)
, m_netProgressBar(nil)
, m_netAbortButton(nil)
, m_characterCount(0)
, m_netCurPos(0)
, m_netMaxPos(0)
{
const CGFloat initialWidth = 512.0f;
const CGFloat initialHeight = 384.0f;
const NSRect initialRect = NSMakeRect(0.0f, 0.0f, initialWidth, initialHeight);
[m_textView initWithFrame:initialRect];
[m_textView setEditable:NO];
[m_textView setBackgroundColor:RGB(70, 70, 70)];
[m_textView setMinSize:NSMakeSize(0.0f, initialHeight)];
[m_textView setMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
[m_textView setVerticallyResizable:YES];
[m_textView setHorizontallyResizable:NO];
[m_textView setAutoresizingMask:NSViewWidthSizable];
NSTextContainer* const textContainer = [m_textView textContainer];
[textContainer setContainerSize:NSMakeSize(initialWidth, FLT_MAX)];
[textContainer setWidthTracksTextView:YES];
[m_scrollView initWithFrame:NSMakeRect(0.0f, 0.0f, initialWidth, initialHeight)];
[m_scrollView setBorderType:NSNoBorder];
[m_scrollView setHasVerticalScroller:YES];
[m_scrollView setHasHorizontalScroller:NO];
[m_scrollView setAutoresizingMask:NSViewWidthSizable | NSViewHeightSizable];
[m_scrollView setDocumentView:m_textView];
NSString* const title = [NSString stringWithFormat:@"%s %s - Console", GAMESIG, GetVersionString()];
[m_window initWithContentRect:initialRect
styleMask:NSTitledWindowMask | NSClosableWindowMask | NSResizableWindowMask
backing:NSBackingStoreBuffered
defer:NO];
[m_window setMinSize:[m_window frame].size];
[m_window setShowsResizeIndicator:NO];
[m_window setTitle:title];
[m_window center];
[m_window exitAppOnClose];
[[m_window contentView] addSubview:m_scrollView];
[m_window makeKeyAndOrderFront:nil];
}
FConsoleWindow::~FConsoleWindow()
{
[m_window close];
}
static FConsoleWindow* s_instance;
void FConsoleWindow::CreateInstance()
{
assert(NULL == s_instance);
s_instance = new FConsoleWindow;
}
void FConsoleWindow::DeleteInstance()
{
assert(NULL != s_instance);
delete s_instance;
s_instance = NULL;
}
FConsoleWindow& FConsoleWindow::GetInstance()
{
assert(NULL != s_instance);
return *s_instance;
}
void FConsoleWindow::Show(const bool visible)
{
if (visible)
{
[m_window orderFront:nil];
}
else
{
[m_window orderOut:nil];
}
}
void FConsoleWindow::ShowFatalError(const char* const message)
{
SetProgressBar(false);
NetDone();
const CGFloat textViewWidth = [m_scrollView frame].size.width;
ExpandTextView(-32.0f);
NSButton* quitButton = [[NSButton alloc] initWithFrame:NSMakeRect(textViewWidth - 76.0f, 0.0f, 72.0f, 30.0f)];
[quitButton setAutoresizingMask:NSViewMinXMargin];
[quitButton setBezelStyle:NSRoundedBezelStyle];
[quitButton setTitle:@"Quit"];
[quitButton setKeyEquivalent:@"\r"];
[quitButton setTarget:NSApp];
[quitButton setAction:@selector(terminate:)];
NSView* quitPanel = [[NSView alloc] initWithFrame:NSMakeRect(0.0f, 0.0f, textViewWidth, 32.0f)];
[quitPanel setAutoresizingMask:NSViewWidthSizable];
[quitPanel addSubview:quitButton];
[[m_window contentView] addSubview:quitPanel];
[m_window orderFront:nil];
AddText(PalEntry(255, 0, 0), "\nExecution could not continue.\n");
AddText(PalEntry(255, 255, 170), message);
AddText("\n");
[NSApp runModalForWindow:m_window];
}
void FConsoleWindow::AddText(const char* message)
{
PalEntry color(223, 223, 223);
char buffer[1024] = {};
size_t pos = 0;
bool reset = false;
while (*message != '\0')
{
if ((TEXTCOLOR_ESCAPE == *message && 0 != pos)
|| (pos == sizeof buffer - 1)
|| reset)
{
buffer[pos] = '\0';
pos = 0;
reset = false;
AddText(color, buffer);
}
#define CHECK_BUFFER_SPACE \
if (pos >= sizeof buffer - 3) { reset = true; continue; }
if (TEXTCOLOR_ESCAPE == *message)
{
const BYTE* colorID = reinterpret_cast<const BYTE*>(message) + 1;
if ('\0' == colorID)
{
break;
}
const EColorRange range = V_ParseFontColor(colorID, CR_UNTRANSLATED, CR_YELLOW);
if (range != CR_UNDEFINED)
{
color = V_LogColorFromColorRange(range);
}
message += 2;
}
else if (0x1d == *message) // Opening bar character
{
CHECK_BUFFER_SPACE;
// Insert BOX DRAWINGS LIGHT LEFT AND HEAVY RIGHT
buffer[pos++] = '\xe2';
buffer[pos++] = '\x95';
buffer[pos++] = '\xbc';
++message;
}
else if (0x1e == *message) // Middle bar character
{
CHECK_BUFFER_SPACE;
// Insert BOX DRAWINGS HEAVY HORIZONTAL
buffer[pos++] = '\xe2';
buffer[pos++] = '\x94';
buffer[pos++] = '\x81';
++message;
}
else if (0x1f == *message) // Closing bar character
{
CHECK_BUFFER_SPACE;
// Insert BOX DRAWINGS HEAVY LEFT AND LIGHT RIGHT
buffer[pos++] = '\xe2';
buffer[pos++] = '\x95';
buffer[pos++] = '\xbe';
++message;
}
else
{
buffer[pos++] = *message++;
}
#undef CHECK_BUFFER_SPACE
}
if (0 != pos)
{
buffer[pos] = '\0';
AddText(color, buffer);
}
if ([m_window isVisible])
{
[m_textView scrollRangeToVisible:NSMakeRange(m_characterCount, 0)];
[[NSRunLoop currentRunLoop] limitDateForMode:NSDefaultRunLoopMode];
}
}
void FConsoleWindow::AddText(const PalEntry& color, const char* const message)
{
NSString* const text = [NSString stringWithUTF8String:message];
NSDictionary* const attributes = [NSDictionary dictionaryWithObjectsAndKeys:
[NSFont systemFontOfSize:14.0f], NSFontAttributeName,
RGB(color), NSForegroundColorAttributeName,
nil];
NSAttributedString* const formattedText =
[[NSAttributedString alloc] initWithString:text
attributes:attributes];
[[m_textView textStorage] appendAttributedString:formattedText];
m_characterCount += [text length];
}
void FConsoleWindow::SetTitleText()
{
static const CGFloat TITLE_TEXT_HEIGHT = 32.0f;
NSRect textViewFrame = [m_scrollView frame];
textViewFrame.size.height -= TITLE_TEXT_HEIGHT;
[m_scrollView setFrame:textViewFrame];
const NSRect titleTextRect = NSMakeRect(
0.0f,
textViewFrame.origin.y + textViewFrame.size.height,
textViewFrame.size.width,
TITLE_TEXT_HEIGHT);
NSTextField* titleText = [[NSTextField alloc] initWithFrame:titleTextRect];
[titleText setStringValue:[NSString stringWithUTF8String:DoomStartupInfo.Name]];
[titleText setAlignment:NSCenterTextAlignment];
[titleText setTextColor:RGB(DoomStartupInfo.FgColor)];
[titleText setBackgroundColor:RGB(DoomStartupInfo.BkColor)];
[titleText setFont:[NSFont fontWithName:@"Trebuchet MS Bold" size:18.0f]];
[titleText setAutoresizingMask:NSViewWidthSizable | NSViewMinYMargin];
[titleText setSelectable:NO];
[titleText setBordered:NO];
[[m_window contentView] addSubview:titleText];
}
void FConsoleWindow::SetProgressBar(const bool visible)
{
if ( (!visible && nil == m_progressBar)
|| (visible && nil != m_progressBar))
{
return;
}
if (visible)
{
ExpandTextView(-PROGRESS_BAR_HEIGHT);
m_progressBar = [[NSProgressIndicator alloc] initWithFrame:NSMakeRect(2.0f, 0.0f, 508.0f, 16.0f)];
[m_progressBar setIndeterminate:NO];
[m_progressBar setAutoresizingMask:NSViewWidthSizable];
[[m_window contentView] addSubview:m_progressBar];
}
else
{
ExpandTextView(PROGRESS_BAR_HEIGHT);
[m_progressBar removeFromSuperview];
[m_progressBar release];
m_progressBar = nil;
}
}
void FConsoleWindow::ExpandTextView(const float height)
{
NSRect textFrame = [m_scrollView frame];
textFrame.origin.y -= height;
textFrame.size.height += height;
[m_scrollView setFrame:textFrame];
}
void FConsoleWindow::Progress(const int current, const int maximum)
{
if (nil == m_progressBar)
{
return;
}
static unsigned int previousTime = I_MSTime();
unsigned int currentTime = I_MSTime();
if (currentTime - previousTime > 33) // approx. 30 FPS
{
previousTime = currentTime;
[m_progressBar setMaxValue:maximum];
[m_progressBar setDoubleValue:current];
[[NSRunLoop currentRunLoop] limitDateForMode:NSDefaultRunLoopMode];
}
}
void FConsoleWindow::NetInit(const char* const message, const int playerCount)
{
if (nil == m_netView)
{
SetProgressBar(false);
ExpandTextView(-NET_VIEW_HEIGHT);
// Message like 'Waiting for players' or 'Contacting host'
m_netMessageText = [[NSTextField alloc] initWithFrame:NSMakeRect(12.0f, 64.0f, 400.0f, 16.0f)];
[m_netMessageText setAutoresizingMask:NSViewWidthSizable];
[m_netMessageText setDrawsBackground:NO];
[m_netMessageText setSelectable:NO];
[m_netMessageText setBordered:NO];
// Text with connected/total players count
m_netCountText = [[NSTextField alloc] initWithFrame:NSMakeRect(428.0f, 64.0f, 72.0f, 16.0f)];
[m_netCountText setAutoresizingMask:NSViewMinXMargin];
[m_netCountText setAlignment:NSRightTextAlignment];
[m_netCountText setDrawsBackground:NO];
[m_netCountText setSelectable:NO];
[m_netCountText setBordered:NO];
// Connection progress
m_netProgressBar = [[NSProgressIndicator alloc] initWithFrame:NSMakeRect(12.0f, 40.0f, 488.0f, 16.0f)];
[m_netProgressBar setAutoresizingMask:NSViewWidthSizable];
[m_netProgressBar setMaxValue:playerCount];
if (0 == playerCount)
{
// Joining game
[m_netProgressBar setIndeterminate:YES];
[m_netProgressBar startAnimation:nil];
}
else
{
// Hosting game
[m_netProgressBar setIndeterminate:NO];
}
// Cancel network game button
m_netAbortButton = [[NSButton alloc] initWithFrame:NSMakeRect(432.0f, 8.0f, 72.0f, 28.0f)];
[m_netAbortButton setAutoresizingMask:NSViewMinXMargin];
[m_netAbortButton setBezelStyle:NSRoundedBezelStyle];
[m_netAbortButton setTitle:@"Cancel"];
[m_netAbortButton setKeyEquivalent:@"\r"];
[m_netAbortButton setTarget:NSApp];
[m_netAbortButton setAction:@selector(terminate:)];
// Panel for controls above
m_netView = [[NSView alloc] initWithFrame:NSMakeRect(0.0f, 0.0f, 512.0f, NET_VIEW_HEIGHT)];
[m_netView setAutoresizingMask:NSViewWidthSizable];
[m_netView addSubview:m_netMessageText];
[m_netView addSubview:m_netCountText];
[m_netView addSubview:m_netProgressBar];
[m_netView addSubview:m_netAbortButton];
NSRect windowRect = [m_window frame];
windowRect.origin.y -= NET_VIEW_HEIGHT;
windowRect.size.height += NET_VIEW_HEIGHT;
[m_window setFrame:windowRect display:YES];
[[m_window contentView] addSubview:m_netView];
}
[m_netMessageText setStringValue:[NSString stringWithUTF8String:message]];
m_netCurPos = 0;
m_netMaxPos = playerCount;
NetProgress(1); // You always know about yourself
}
void FConsoleWindow::NetProgress(const int count)
{
if (0 == count)
{
++m_netCurPos;
}
else
{
m_netCurPos = count;
}
if (nil == m_netView)
{
return;
}
if (m_netMaxPos > 1)
{
[m_netCountText setStringValue:[NSString stringWithFormat:@"%d / %d", m_netCurPos, m_netMaxPos]];
[m_netProgressBar setDoubleValue:MIN(m_netCurPos, m_netMaxPos)];
}
}
void FConsoleWindow::NetDone()
{
if (nil != m_netView)
{
ExpandTextView(NET_VIEW_HEIGHT);
[m_netView removeFromSuperview];
[m_netView release];
m_netView = nil;
// Released by m_netView
m_netMessageText = nil;
m_netCountText = nil;
m_netProgressBar = nil;
m_netAbortButton = nil;
}
}

192
src/posix/cocoa/st_start.mm Normal file
View file

@ -0,0 +1,192 @@
/*
** st_start.mm
**
**---------------------------------------------------------------------------
** Copyright 2015 Alexey Lysiuk
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#include <unistd.h>
#import <Foundation/NSRunLoop.h>
#include "c_cvars.h"
#include "st_console.h"
#include "st_start.h"
#include "v_text.h"
FStartupScreen *StartScreen;
CUSTOM_CVAR(Int, showendoom, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
if (self < 0)
{
self = 0;
}
else if (self > 2)
{
self = 2;
}
}
// ---------------------------------------------------------------------------
class FBasicStartupScreen : public FStartupScreen
{
public:
FBasicStartupScreen(int maxProgress, bool showBar);
~FBasicStartupScreen();
virtual void Progress();
virtual void NetInit(const char* message, int playerCount);
virtual void NetProgress(int count);
virtual void NetMessage(const char *format, ...);
virtual void NetDone();
virtual bool NetLoop(bool (*timerCallback)(void*), void* userData);
};
FBasicStartupScreen::FBasicStartupScreen(int maxProgress, bool showBar)
: FStartupScreen(maxProgress)
{
FConsoleWindow& consoleWindow = FConsoleWindow::GetInstance();
consoleWindow.SetProgressBar(true);
consoleWindow.SetTitleText();
#if 0
// Testing code, please do not remove
consoleWindow.AddText("----------------------------------------------------------------\n");
consoleWindow.AddText("1234567890 !@#$%^&*() ,<.>/?;:'\" [{]}\\| `~-_=+ "
"This is very very very long message needed to trigger word wrapping...\n\n");
consoleWindow.AddText("Multiline...\n\tmessage...\n\t\twith...\n\t\t\ttabs.\n\n");
consoleWindow.AddText(TEXTCOLOR_BRICK "TEXTCOLOR_BRICK\n" TEXTCOLOR_TAN "TEXTCOLOR_TAN\n");
consoleWindow.AddText(TEXTCOLOR_GRAY "TEXTCOLOR_GRAY & TEXTCOLOR_GREY\n");
consoleWindow.AddText(TEXTCOLOR_GREEN "TEXTCOLOR_GREEN\n" TEXTCOLOR_BROWN "TEXTCOLOR_BROWN\n");
consoleWindow.AddText(TEXTCOLOR_GOLD "TEXTCOLOR_GOLD\n" TEXTCOLOR_RED "TEXTCOLOR_RED\n");
consoleWindow.AddText(TEXTCOLOR_BLUE "TEXTCOLOR_BLUE\n" TEXTCOLOR_ORANGE "TEXTCOLOR_ORANGE\n");
consoleWindow.AddText(TEXTCOLOR_WHITE "TEXTCOLOR_WHITE\n" TEXTCOLOR_YELLOW "TEXTCOLOR_YELLOW\n");
consoleWindow.AddText(TEXTCOLOR_UNTRANSLATED "TEXTCOLOR_UNTRANSLATED\n");
consoleWindow.AddText(TEXTCOLOR_BLACK "TEXTCOLOR_BLACK\n" TEXTCOLOR_LIGHTBLUE "TEXTCOLOR_LIGHTBLUE\n");
consoleWindow.AddText(TEXTCOLOR_CREAM "TEXTCOLOR_CREAM\n" TEXTCOLOR_OLIVE "TEXTCOLOR_OLIVE\n");
consoleWindow.AddText(TEXTCOLOR_DARKGREEN "TEXTCOLOR_DARKGREEN\n" TEXTCOLOR_DARKRED "TEXTCOLOR_DARKRED\n");
consoleWindow.AddText(TEXTCOLOR_DARKBROWN "TEXTCOLOR_DARKBROWN\n" TEXTCOLOR_PURPLE "TEXTCOLOR_PURPLE\n");
consoleWindow.AddText(TEXTCOLOR_DARKGRAY "TEXTCOLOR_DARKGRAY\n" TEXTCOLOR_CYAN "TEXTCOLOR_CYAN\n");
consoleWindow.AddText(TEXTCOLOR_NORMAL "TEXTCOLOR_NORMAL\n" TEXTCOLOR_BOLD "TEXTCOLOR_BOLD\n");
consoleWindow.AddText(TEXTCOLOR_CHAT "TEXTCOLOR_CHAT\n" TEXTCOLOR_TEAMCHAT "TEXTCOLOR_TEAMCHAT\n");
consoleWindow.AddText("----------------------------------------------------------------\n");
#endif // _DEBUG
}
FBasicStartupScreen::~FBasicStartupScreen()
{
FConsoleWindow::GetInstance().SetProgressBar(false);
}
void FBasicStartupScreen::Progress()
{
if (CurPos < MaxPos)
{
++CurPos;
}
FConsoleWindow::GetInstance().Progress(CurPos, MaxPos);
}
void FBasicStartupScreen::NetInit(const char* const message, const int playerCount)
{
FConsoleWindow::GetInstance().NetInit(message, playerCount);
}
void FBasicStartupScreen::NetProgress(const int count)
{
FConsoleWindow::GetInstance().NetProgress(count);
}
void FBasicStartupScreen::NetMessage(const char* const format, ...)
{
va_list args;
va_start(args, format);
FString message;
message.VFormat(format, args);
va_end(args);
Printf("%s\n", message.GetChars());
}
void FBasicStartupScreen::NetDone()
{
FConsoleWindow::GetInstance().NetDone();
}
bool FBasicStartupScreen::NetLoop(bool (*timerCallback)(void*), void* const userData)
{
while (true)
{
if (timerCallback(userData))
{
break;
}
[[NSRunLoop currentRunLoop] limitDateForMode:NSDefaultRunLoopMode];
// Do not poll to often
usleep(50000);
}
return true;
}
// ---------------------------------------------------------------------------
FStartupScreen *FStartupScreen::CreateInstance(const int maxProgress)
{
return new FBasicStartupScreen(maxProgress, true);
}
// ---------------------------------------------------------------------------
void ST_Endoom()
{
extern void I_ShutdownJoysticks();
I_ShutdownJoysticks();
exit(0);
}

View file

@ -462,20 +462,14 @@ static void RestartWithParameters(const char* iwadPath, NSString* parameters)
[pool release]; [pool release];
} }
void I_SetMainWindowVisible(bool visible);
// Simple wrapper so we can call this from outside. // Simple wrapper so we can call this from outside.
int I_PickIWad_Cocoa (WadStuff *wads, int numwads, bool showwin, int defaultiwad) int I_PickIWad_Cocoa (WadStuff *wads, int numwads, bool showwin, int defaultiwad)
{ {
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
I_SetMainWindowVisible(false);
IWADPicker *picker = [IWADPicker alloc]; IWADPicker *picker = [IWADPicker alloc];
int ret = [picker pickIWad:wads num:numwads showWindow:showwin defaultWad:defaultiwad]; int ret = [picker pickIWad:wads num:numwads showWindow:showwin defaultWad:defaultiwad];
I_SetMainWindowVisible(true);
NSString* parametersToAppend = [picker commandLineParameters]; NSString* parametersToAppend = [picker commandLineParameters];
osx_additional_parameters = [parametersToAppend UTF8String]; osx_additional_parameters = [parametersToAppend UTF8String];

View file

@ -54,8 +54,3 @@ bool I_SetCursor(FTexture *cursorpic)
} }
return true; return true;
} }
void I_SetMainWindowVisible(bool visible)
{
}