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- moved the initial C_InitConsole call into D_DoomMain
The only difference here were the size values on Windows but for this initial call they have been useless for a long time. When this code was written the console buffer still had a fixed width that needed to be set before adding any text.
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4 changed files with 3 additions and 6 deletions
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@ -2284,6 +2284,8 @@ void D_DoomMain (void)
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int argcount;
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FIWadManager *iwad_man;
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const char *batchout = Args->CheckValue("-errorlog");
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C_InitConsole(80*8, 25*8, false);
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// +logfile gets checked too late to catch the full startup log in the logfile so do some extra check for it here.
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FString logfile = Args->TakeValue("+logfile");
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@ -172,8 +172,6 @@ void OriginalMainTry(int argc, char** argv)
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progdir = [[exePath stringByDeletingLastPathComponent] UTF8String];
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progdir += "/";
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C_InitConsole(80 * 8, 25 * 8, false);
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I_DetectOS();
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D_DoomMain();
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}
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@ -222,7 +222,6 @@ int main (int argc, char **argv)
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}
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I_StartupJoysticks();
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C_InitConsole (80*8, 25*8, false);
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D_DoomMain ();
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}
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catch (std::exception &error)
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@ -978,9 +978,7 @@ void DoMain (HINSTANCE hInstance)
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CoInitialize (NULL);
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atexit (UnCOM);
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C_InitConsole (((WinWidth / 8) + 2) * 8, (WinHeight / 12) * 8, false);
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I_DetectOS ();
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D_DoomMain ();
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}
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