diff --git a/src/p_enemy.cpp b/src/p_enemy.cpp index 56437e133..fcc18ae55 100644 --- a/src/p_enemy.cpp +++ b/src/p_enemy.cpp @@ -3158,7 +3158,7 @@ AInventory *P_DropItem (AActor *source, PClassActor *type, int dropamount, int c int style = sv_dropstyle; if (style == 0) { - style = (gameinfo.gametype == GAME_Strife) ? 2 : 1; + style = gameinfo.defaultdropstyle; } if (style == 2) { @@ -3206,7 +3206,7 @@ AInventory *P_DropItem (AActor *source, PClassActor *type, int dropamount, int c void P_TossItem (AActor *item) { int style = sv_dropstyle; - if (style==0) style= gameinfo.defaultdropstyle; + if (style==0) style = gameinfo.defaultdropstyle; if (style==2) {