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- adjustment for function name changes.
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parent
47834907da
commit
a17e0b70d2
3 changed files with 13 additions and 13 deletions
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@ -86,8 +86,8 @@ void GLSkyInfo::init(int sky1, PalEntry FadeColor)
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texture[0] = FMaterial::ValidateTexture(texno, false, true);
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if (!texture[0] || texture[0]->tex->UseType == FTexture::TEX_Null) goto normalsky;
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skytexno1 = texno;
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x_offset[0] = s->GetTextureXOffsetF(pos) * (360.f/65536.f);
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y_offset = s->GetTextureYOffsetF(pos);
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x_offset[0] = s->GetTextureXOffset(pos) * (360.f/65536.f);
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y_offset = s->GetTextureYOffset(pos);
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mirrored = !l->args[2];
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}
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else
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@ -272,11 +272,11 @@ void GLWall::SkyTop(seg_t * seg,sector_t * fs,sector_t * bs,vertex_t * v1,vertex
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// or it will cause glitches elsewhere.
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tex = TexMan(seg->sidedef->GetTexture(side_t::mid));
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if (tex != NULL && !(seg->linedef->flags & ML_DONTPEGTOP) &&
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seg->sidedef->GetTextureYOffsetF(side_t::mid) > 0)
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seg->sidedef->GetTextureYOffset(side_t::mid) > 0)
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{
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ztop[0]=ztop[1]=32768.0f;
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zbottom[0]=zbottom[1]=
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bs->ceilingplane.ZatPoint(v2) + seg->sidedef->GetTextureYOffsetF(side_t::mid);
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bs->ceilingplane.ZatPoint(v2) + seg->sidedef->GetTextureYOffset(side_t::mid);
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SkyPlane(fs, sector_t::ceiling, false);
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return;
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}
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@ -641,11 +641,11 @@ void GLWall::DoTexture(int _type,seg_t * seg, int peg,
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type = _type;
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float floatceilingref = ceilingrefheight + tci.RowOffset(seg->sidedef->GetTextureYOffsetF(texpos));
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float floatceilingref = ceilingrefheight + tci.RowOffset(seg->sidedef->GetTextureYOffset(texpos));
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if (peg) floatceilingref += tci.mRenderHeight - flh - v_offset;
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if (!SetWallCoordinates(seg, &tci, floatceilingref, topleft, topright, bottomleft, bottomright,
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seg->sidedef->GetTextureXOffsetF(texpos))) return;
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seg->sidedef->GetTextureXOffset(texpos))) return;
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if (seg->linedef->special == Line_Mirror && _type == RENDERWALL_M1S && gl_mirrors)
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{
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@ -704,7 +704,7 @@ void GLWall::DoMidTexture(seg_t * seg, bool drawfogboundary,
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tci.mRenderHeight = -tci.mRenderHeight;
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tci.mScale.Y = -tci.mScale.Y;
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}
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float rowoffset = tci.RowOffset(seg->sidedef->GetTextureYOffsetF(side_t::mid));
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float rowoffset = tci.RowOffset(seg->sidedef->GetTextureYOffset(side_t::mid));
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if ((seg->linedef->flags & ML_DONTPEGBOTTOM) >0)
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{
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texturebottom = MAX(realfront->GetPlaneTexZF(sector_t::floor), realback->GetPlaneTexZF(sector_t::floor)) + rowoffset;
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@ -822,7 +822,7 @@ void GLWall::DoMidTexture(seg_t * seg, bool drawfogboundary,
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// set up texture coordinate stuff
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//
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//
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float t_ofs = seg->sidedef->GetTextureXOffsetF(side_t::mid);
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float t_ofs = seg->sidedef->GetTextureXOffset(side_t::mid);
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if (gltexture)
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{
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@ -1052,18 +1052,18 @@ void GLWall::BuildFFBlock(seg_t * seg, F3DFloor * rover,
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gltexture->GetTexCoordInfo(&tci, mastersd, side_t::mid);
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}
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to = (rover->flags&(FF_UPPERTEXTURE | FF_LOWERTEXTURE)) ? 0 : tci.TextureOffset(mastersd->GetTextureXOffsetF(side_t::mid));
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to = (rover->flags&(FF_UPPERTEXTURE | FF_LOWERTEXTURE)) ? 0 : tci.TextureOffset(mastersd->GetTextureXOffset(side_t::mid));
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ul = tci.FloatToTexU(to + tci.TextureOffset(seg->sidedef->GetTextureXOffsetF(side_t::mid)));
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ul = tci.FloatToTexU(to + tci.TextureOffset(seg->sidedef->GetTextureXOffset(side_t::mid)));
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texlength = tci.FloatToTexU(seg->sidedef->TexelLength);
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uplft.u = lolft.u = ul + texlength * glseg.fracleft;
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uprgt.u = lorgt.u = ul + texlength * glseg.fracright;
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float rowoffset = tci.RowOffset(seg->sidedef->GetTextureYOffsetF(side_t::mid));
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float rowoffset = tci.RowOffset(seg->sidedef->GetTextureYOffset(side_t::mid));
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to = (rover->flags&(FF_UPPERTEXTURE | FF_LOWERTEXTURE)) ?
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0.f : tci.RowOffset(mastersd->GetTextureYOffsetF(side_t::mid));
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0.f : tci.RowOffset(mastersd->GetTextureYOffset(side_t::mid));
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to += rowoffset + rover->top.model->GetPlaneTexZF(rover->top.isceiling);
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@ -161,7 +161,7 @@ public:
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void GetTexCoordInfo(FTexCoordInfo *tci, side_t *side, int texpos) const
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{
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GetTexCoordInfo(tci, (float)side->GetTextureXScaleF(texpos), (float)side->GetTextureYScaleF(texpos));
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GetTexCoordInfo(tci, (float)side->GetTextureXScale(texpos), (float)side->GetTextureYScale(texpos));
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}
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// This is scaled size in integer units as needed by walls and flats
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