- removed bad character from A_CustomPunch definition.

This commit is contained in:
Christoph Oelckers 2019-02-04 14:08:34 +01:00
parent e41c898817
commit a0042fd653

View file

@ -248,7 +248,7 @@ class StateProvider : Inventory
//
//==========================================================================
action void A_CustomPunch(int damage, bool norandom = false, int flags = CPF_USEAMMO, class<Actor> pufftype = "BulletPuff", double range = 0, double lifesteal = 0, int lifestealmax = 0, class<BasicArmorBonus> armorbonustype = "ArmorBonus", sound MeleeSound = 0, sound MissSound = "")
action void A_CustomPunch(int damage, bool norandom = false, int flags = CPF_USEAMMO, class<Actor> pufftype = "BulletPuff", double range = 0, double lifesteal = 0, int lifestealmax = 0, class<BasicArmorBonus> armorbonustype = "ArmorBonus", sound MeleeSound = 0, sound MissSound = "")
{
let player = self.player;
if (!player) return;