- renamed zd_extra.pk3 to game_support.pk3

This commit is contained in:
Christoph Oelckers 2019-07-16 22:24:43 +02:00
parent 17ce621e1f
commit 9de462ee07
2 changed files with 2 additions and 2 deletions

View file

@ -93,7 +93,7 @@ const char *GetVersionString();
// This is so that derivates can use the same savegame versions without worrying about engine compatibility
#define GAMESIG "GZDOOM"
#define BASEWAD "gzdoom.pk3"
#define OPTIONALWAD "zd_extra.pk3"
#define OPTIONALWAD "game_support.pk3"
// More stuff that needs to be different for derivatives.
#define GAMENAME "GZDoom"

View file

@ -1,3 +1,3 @@
cmake_minimum_required( VERSION 2.8.7 )
add_pk3(zd_extra.pk3 ${CMAKE_CURRENT_SOURCE_DIR}/static)
add_pk3(game_support.pk3 ${CMAKE_CURRENT_SOURCE_DIR}/static)