From 9da92facda33457beeccb0fbcd035224baeab11e Mon Sep 17 00:00:00 2001 From: "alexey.lysiuk" Date: Tue, 3 Apr 2018 11:12:12 +0300 Subject: [PATCH] Removed workaround for MSVC 2017 compiler bug Apparently Microsoft fixed it in the recent update --- game-music-emu/gme/Fir_Resampler.cpp | 8 -------- 1 file changed, 8 deletions(-) diff --git a/game-music-emu/gme/Fir_Resampler.cpp b/game-music-emu/gme/Fir_Resampler.cpp index a311895a2..7f0deeca3 100644 --- a/game-music-emu/gme/Fir_Resampler.cpp +++ b/game-music-emu/gme/Fir_Resampler.cpp @@ -23,10 +23,6 @@ Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #undef PI #define PI 3.1415926535897932384626433832795029 -#if _MSC_VER >= 1911 -#pragma float_control(precise, on, push) -#endif // _MSC_VER >= 1911 - static void gen_sinc( double rolloff, int width, double offset, double spacing, double scale, int count, short* out ) { @@ -56,10 +52,6 @@ static void gen_sinc( double rolloff, int width, double offset, double spacing, } } -#if _MSC_VER >= 1911 -#pragma float_control(pop) -#endif // _MSC_VER >= 1911 - Fir_Resampler_::Fir_Resampler_( int width, sample_t* impulses_ ) : width_( width ), write_offset( width * stereo - stereo ),