diff --git a/src/version.h b/src/version.h index 36707442e..61c6ceff8 100644 --- a/src/version.h +++ b/src/version.h @@ -91,7 +91,7 @@ const char *GetVersionString(); // Use 4500 as the base git save version, since it's higher than the // SVN revision ever got. -#define SAVEVER 4553 +#define SAVEVER 4552 // This is so that derivates can use the same savegame versions without worrying about engine compatibility #define GAMESIG "GZDOOM"