mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-28 06:53:58 +00:00
- fixed: PlayerStartStomp must check for NOTELEFRAG.
This commit is contained in:
parent
00febf0498
commit
9ab57e242b
1 changed files with 3 additions and 0 deletions
|
@ -557,6 +557,9 @@ void P_PlayerStartStomp(AActor *actor, bool mononly)
|
|||
if (th->player == NULL && !(th->flags3 & MF3_ISMONSTER))
|
||||
continue;
|
||||
|
||||
if ((th->flags6 & MF6_NOTELEFRAG) && !(th->flags7 & MF7_ALWAYSTELEFRAG))
|
||||
continue;
|
||||
|
||||
if (th->player != NULL && mononly)
|
||||
continue;
|
||||
|
||||
|
|
Loading…
Reference in a new issue