From 9ab57e242bf5d67a1c9753a7bb300d8dca098ef3 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sat, 2 Mar 2019 13:35:35 +0100 Subject: [PATCH] - fixed: PlayerStartStomp must check for NOTELEFRAG. --- src/p_map.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/p_map.cpp b/src/p_map.cpp index 06bd5dce1..c8ba45470 100644 --- a/src/p_map.cpp +++ b/src/p_map.cpp @@ -557,6 +557,9 @@ void P_PlayerStartStomp(AActor *actor, bool mononly) if (th->player == NULL && !(th->flags3 & MF3_ISMONSTER)) continue; + if ((th->flags6 & MF6_NOTELEFRAG) && !(th->flags7 & MF7_ALWAYSTELEFRAG)) + continue; + if (th->player != NULL && mononly) continue;