mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-28 15:02:01 +00:00
- Fixed: A_SkullPop did not work with spy mode.
This commit is contained in:
parent
90d1e85aa2
commit
99120d8442
1 changed files with 7 additions and 4 deletions
|
@ -1562,12 +1562,15 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_SkullPop)
|
|||
if (player != NULL)
|
||||
{
|
||||
player->mo = mo;
|
||||
if (player->camera == self)
|
||||
{
|
||||
player->camera = mo;
|
||||
}
|
||||
player->damagecount = 32;
|
||||
}
|
||||
for (int i = 0; i < MAXPLAYERS; ++i)
|
||||
{
|
||||
if (playeringame[i] && players[i].camera == self)
|
||||
{
|
||||
players[i].camera = mo;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
|
|
Loading…
Reference in a new issue