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@ -355,6 +355,7 @@ enum
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MF7_HITTRACER = 0x00010000, // Same as HITTARGET, but for tracer.
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MF7_FLYCHEAT = 0x00020000, // must be part of the actor so that it can be tracked properly
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MF7_NODECAL = 0x00040000, // [ZK] Forces puff to have no impact decal
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MF7_FORCEDECAL = 0x00080000, // [ZK] Forces puff's decal to override the weapon's.
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// --- mobj.renderflags ---
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RF_XFLIP = 0x0001, // Flip sprite horizontally
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