- added sector portal support to Trace()

Note that at the moment only the function itself has been changed, the calling parts still need to be redone.
This commit is contained in:
Christoph Oelckers 2016-03-05 21:44:31 +01:00
parent c455c60480
commit 97577dc2d7
2 changed files with 622 additions and 395 deletions

File diff suppressed because it is too large Load Diff

View File

@ -78,7 +78,9 @@ struct FTraceResults
BYTE Tier;
ETraceResult HitType;
sector_t *CrossedWater; // For Boom-style, Transfer_Heights-based deep water
fixedvec3 CrossedWaterPos; // remember the position so that we can use it for spawning the splash
F3DFloor *Crossed3DWater; // For 3D floor-based deep water
fixedvec3 Crossed3DWaterPos;
F3DFloor *ffloor;
};