- removed DirectX setup from CMakeLists for Visual Studio

For VS 2015 this is no longer needed, the DX headers and libraries are part of the Windows SDK and do not need to be looked for explicitly.
This commit is contained in:
Christoph Oelckers 2016-09-04 10:27:41 +02:00
parent eff03d13f0
commit 954ac8ce5e

View file

@ -114,49 +114,59 @@ if( WIN32 )
set( FMOD_LIB_PATH_SUFFIXES PATH_SUFFIXES lib )
set( NASM_NAMES nasmw nasm )
find_path( D3D_INCLUDE_DIR d3d9.h
PATHS ENV DXSDK_DIR
PATH_SUFFIXES Include )
if( NOT D3D_INCLUDE_DIR )
message( SEND_ERROR "Could not find DirectX 9 header files" )
else()
include_directories( ${D3D_INCLUDE_DIR} )
endif()
if( NOT MSVC )
find_path( D3D_INCLUDE_DIR d3d9.h
PATHS ENV DXSDK_DIR
PATH_SUFFIXES Include )
if( NOT D3D_INCLUDE_DIR )
message( SEND_ERROR "Could not find DirectX 9 header files" )
else()
include_directories( ${D3D_INCLUDE_DIR} )
endif()
find_path( XINPUT_INCLUDE_DIR xinput.h
PATHS ENV DXSDK_DIR
PATH_SUFFIXES Include )
if( NOT XINPUT_INCLUDE_DIR )
message( WARNING "Could not find xinput.h. XInput will be disabled." )
add_definitions( -DNO_XINPUT )
find_path( XINPUT_INCLUDE_DIR xinput.h
PATHS ENV DXSDK_DIR
PATH_SUFFIXES Include )
if( NOT XINPUT_INCLUDE_DIR )
message( WARNING "Could not find xinput.h. XInput will be disabled." )
add_definitions( -DNO_XINPUT )
else()
include_directories( ${XINPUT_INCLUDE_DIR} )
endif()
find_library( DX_dxguid_LIBRARY dxguid
PATHS ENV DXSDK_DIR
PATH_SUFFIXES Lib Lib/${XBITS} )
find_library( DX_dinput8_LIBRARY dinput8
PATHS ENV DXSDK_DIR
PATH_SUFFIXES Lib Lib/${XBITS} )
set( DX_LIBS_FOUND YES )
if( NOT DX_dxguid_LIBRARY )
set( DX_LIBS_FOUND NO )
endif()
if( NOT DX_dinput8_LIBRARY )
set( DX_LIBS_FOUND NO )
endif()
if( NOT DX_LIBS_FOUND )
message( FATAL_ERROR "Could not find DirectX 9 libraries" )
endif()
set( DX_LIBS
"${DX_dxguid_LIBRARY}"
"${DX_dinput8_LIBRARY}"
)
else()
include_directories( ${XINPUT_INCLUDE_DIR} )
set( DX_LIBS
dxguid
dinput8
)
endif()
find_library( DX_dxguid_LIBRARY dxguid
PATHS ENV DXSDK_DIR
PATH_SUFFIXES Lib Lib/${XBITS} )
find_library( DX_dinput8_LIBRARY dinput8
PATHS ENV DXSDK_DIR
PATH_SUFFIXES Lib Lib/${XBITS} )
set( DX_LIBS_FOUND YES )
if( NOT DX_dxguid_LIBRARY )
set( DX_LIBS_FOUND NO )
endif()
if( NOT DX_dinput8_LIBRARY )
set( DX_LIBS_FOUND NO )
endif()
if( NOT DX_LIBS_FOUND )
message( FATAL_ERROR "Could not find DirectX 9 libraries" )
endif()
set( ZDOOM_LIBS
set( ZDOOM_LIBS ${DX_LIBS}
wsock32
winmm
"${DX_dxguid_LIBRARY}"
"${DX_dinput8_LIBRARY}"
ole32
user32
gdi32