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Fixed a case of an undeclared variable with A_Saw.
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@ -188,7 +188,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_Saw)
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if (LifeSteal && !(linetarget->flags5 & MF5_DONTDRAIN))
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if (LifeSteal && !(linetarget->flags5 & MF5_DONTDRAIN))
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{
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{
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if (flags & SF_STEALARMOR)
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if (Flags & SF_STEALARMOR)
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{
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{
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if (!armorbonustype) armorbonustype = PClass::FindClass("ArmorBonus");
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if (!armorbonustype) armorbonustype = PClass::FindClass("ArmorBonus");
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