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- move font code to 'common'.
- fix use of translation slot 0, used for internal translations.
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parent
32300f7d26
commit
940f1dc9a2
11 changed files with 12 additions and 8 deletions
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@ -611,6 +611,7 @@ file( GLOB HEADER_FILES
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common/console/*.h
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common/console/*.h
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common/utility/*.h
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common/utility/*.h
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common/engine/*.h
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common/engine/*.h
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common/fonts/*.h
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common/filesystem/*.h
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common/filesystem/*.h
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common/textures/hires/hqnx/*.h
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common/textures/hires/hqnx/*.h
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common/textures/hires/hqnx_asm/*.h
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common/textures/hires/hqnx_asm/*.h
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@ -1003,12 +1004,6 @@ set (PCH_SOURCES
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gamedata/textures/animations.cpp
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gamedata/textures/animations.cpp
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gamedata/textures/anim_switches.cpp
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gamedata/textures/anim_switches.cpp
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gamedata/textures/buildloader.cpp
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gamedata/textures/buildloader.cpp
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gamedata/fonts/singlelumpfont.cpp
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gamedata/fonts/singlepicfont.cpp
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gamedata/fonts/specialfont.cpp
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gamedata/fonts/font.cpp
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gamedata/fonts/hexfont.cpp
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gamedata/fonts/v_font.cpp
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gamedata/fonts/v_text.cpp
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gamedata/fonts/v_text.cpp
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gamedata/p_xlat.cpp
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gamedata/p_xlat.cpp
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gamedata/xlat/parse_xlat.cpp
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gamedata/xlat/parse_xlat.cpp
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@ -1078,6 +1073,12 @@ set (PCH_SOURCES
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common/audio/music/i_soundfont.cpp
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common/audio/music/i_soundfont.cpp
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common/audio/music/music_config.cpp
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common/audio/music/music_config.cpp
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common/thirdparty/sfmt/SFMT.cpp
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common/thirdparty/sfmt/SFMT.cpp
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common/fonts/singlelumpfont.cpp
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common/fonts/singlepicfont.cpp
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common/fonts/specialfont.cpp
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common/fonts/font.cpp
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common/fonts/hexfont.cpp
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common/fonts/v_font.cpp
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common/textures/hw_ihwtexture.cpp
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common/textures/hw_ihwtexture.cpp
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common/textures/hw_material.cpp
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common/textures/hw_material.cpp
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common/textures/bitmap.cpp
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common/textures/bitmap.cpp
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@ -1239,6 +1240,7 @@ include_directories( .
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common/utility
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common/utility
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common/console
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common/console
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common/engine
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common/engine
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common/fonts
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g_statusbar
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g_statusbar
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console
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console
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playsim
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playsim
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@ -1435,6 +1437,7 @@ source_group("Common\\Audio\\Music" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_
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source_group("Common\\Console" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/console/.+")
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source_group("Common\\Console" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/console/.+")
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source_group("Common\\Utility" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/utility/.+")
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source_group("Common\\Utility" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/utility/.+")
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source_group("Common\\Engine" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/engine/.+")
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source_group("Common\\Engine" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/engine/.+")
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source_group("Common\\Fonts" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/fonts/.+")
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source_group("Common\\File System" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/filesystem/.+")
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source_group("Common\\File System" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/filesystem/.+")
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source_group("Common\\Textures\\Hires" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/textures/hires/.+")
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source_group("Common\\Textures\\Hires" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/textures/hires/.+")
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source_group("Common\\Textures\\Hires\\HQ Resize" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/textures/hires/hqnx/.+")
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source_group("Common\\Textures\\Hires\\HQ Resize" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/common/textures/hires/hqnx/.+")
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@ -53,14 +53,15 @@ extern uint8_t IcePalette[16][3];
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void PaletteContainer::Init(int numslots) // This cannot be a constructor!!!
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void PaletteContainer::Init(int numslots) // This cannot be a constructor!!!
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{
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{
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if (numslots < 1) numslots = 1;
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Clear();
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Clear();
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HasGlobalBrightmap = false;
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HasGlobalBrightmap = false;
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// Make sure that index 0 is always the identity translation.
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// Make sure that index 0 is always the identity translation.
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FRemapTable remap;
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FRemapTable remap;
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remap.MakeIdentity();
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remap.MakeIdentity();
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remap.Inactive = true;
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remap.Inactive = true;
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AddRemap(&remap);
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TranslationTables.Resize(numslots);
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TranslationTables.Resize(numslots);
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StoreTranslation(0, &remap); // make sure that translation ID 0 is the identity.
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ColorMatcher.SetPalette(BaseColors);
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ColorMatcher.SetPalette(BaseColors);
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}
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}
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@ -263,7 +264,7 @@ FRemapTable *PaletteContainer::TranslationToTable(int translation)
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unsigned int type = GetTranslationType(translation);
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unsigned int type = GetTranslationType(translation);
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unsigned int index = GetTranslationIndex(translation);
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unsigned int index = GetTranslationIndex(translation);
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if (type <= 0 || type >= TranslationTables.Size() || index >= NumTranslations(type))
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if (type < 0 || type >= TranslationTables.Size() || index >= NumTranslations(type))
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{
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{
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return uniqueRemaps[0]; // this is the identity table.
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return uniqueRemaps[0]; // this is the identity table.
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}
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}
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