diff --git a/wadsrc/static/actors/actor.txt b/wadsrc/static/actors/actor.txt index 8a79dd170..c25c1492b 100644 --- a/wadsrc/static/actors/actor.txt +++ b/wadsrc/static/actors/actor.txt @@ -231,7 +231,7 @@ ACTOR Actor native //: Thinker action native A_JumpIfInTargetInventory(class itemtype, int amount, state label, int forward_ptr = AAPTR_DEFAULT); action native A_GiveToTarget(class itemtype, int amount = 0, int forward_ptr = AAPTR_DEFAULT); action native A_TakeFromTarget(class itemtype, int amount = 0, int flags = 0, int forward_ptr = AAPTR_DEFAULT); - action native A_RadiusGive(class itemtype, int distance, int flags, int amount = 0, class filter = "None", name species = "None", int mindist = 0); + action native A_RadiusGive(class itemtype, float distance, int flags, int amount = 0, class filter = "None", name species = "None", int mindist = 0); action native A_CheckSpecies(state jump, name species = "", int ptr = AAPTR_DEFAULT); action native A_CountdownArg(int argnum, state targstate = ""); action native A_CustomMeleeAttack(int damage = 0, sound meleesound = "", sound misssound = "", name damagetype = "none", bool bleed = true);