mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-13 16:07:55 +00:00
Remove wallshade global from R_DrawFogBoundary
This commit is contained in:
parent
6fd3691da4
commit
918904074a
3 changed files with 3 additions and 3 deletions
|
@ -42,7 +42,7 @@ namespace swrenderer
|
||||||
short spanend[MAXHEIGHT];
|
short spanend[MAXHEIGHT];
|
||||||
}
|
}
|
||||||
|
|
||||||
void R_DrawFogBoundary(int x1, int x2, short *uclip, short *dclip)
|
void R_DrawFogBoundary(int x1, int x2, short *uclip, short *dclip, int wallshade)
|
||||||
{
|
{
|
||||||
// This is essentially the same as R_MapVisPlane but with an extra step
|
// This is essentially the same as R_MapVisPlane but with an extra step
|
||||||
// to create new horizontal spans whenever the light changes enough that
|
// to create new horizontal spans whenever the light changes enough that
|
||||||
|
|
|
@ -5,6 +5,6 @@
|
||||||
|
|
||||||
namespace swrenderer
|
namespace swrenderer
|
||||||
{
|
{
|
||||||
void R_DrawFogBoundary(int x1, int x2, short *uclip, short *dclip);
|
void R_DrawFogBoundary(int x1, int x2, short *uclip, short *dclip, int wallshade);
|
||||||
void R_DrawFogBoundarySection(int y, int y2, int x1);
|
void R_DrawFogBoundarySection(int y, int y2, int x1);
|
||||||
}
|
}
|
||||||
|
|
|
@ -272,7 +272,7 @@ void R_RenderMaskedSegRange (drawseg_t *ds, int x1, int x2)
|
||||||
// [RH] Draw fog partition
|
// [RH] Draw fog partition
|
||||||
if (ds->bFogBoundary)
|
if (ds->bFogBoundary)
|
||||||
{
|
{
|
||||||
R_DrawFogBoundary (x1, x2, mceilingclip, mfloorclip);
|
R_DrawFogBoundary (x1, x2, mceilingclip, mfloorclip, wallshade);
|
||||||
if (ds->maskedtexturecol == -1)
|
if (ds->maskedtexturecol == -1)
|
||||||
{
|
{
|
||||||
goto clearfog;
|
goto clearfog;
|
||||||
|
|
Loading…
Reference in a new issue