From 914ccd4ea29cb617ed54a2395671f1f2f353f15a Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sun, 9 Aug 2009 19:12:16 +0000 Subject: [PATCH] - Fixed: A_EntityAttack did not spawn the correct missiles. SVN r1765 (trunk) --- docs/rh-log.txt | 9 ++++++++- src/g_strife/a_entityboss.cpp | 2 +- 2 files changed, 9 insertions(+), 2 deletions(-) diff --git a/docs/rh-log.txt b/docs/rh-log.txt index cef2558a7..fbf31009e 100644 --- a/docs/rh-log.txt +++ b/docs/rh-log.txt @@ -1,4 +1,11 @@ -August 8, 2009 +August 9, 2009 (Changes by Graf Zahl) +- Fixed: A_EntityAttack did not spawn the correct missiles. + +August 8, 2009 (Changes by Graf Zahl) +- replaced all code that changed a sector's light level with a setter function. +- Fixed: The FeatureFlags array in the CPUInfo struct was not mapped to the flags properly. + +August 8, 2009 - Changed the return value of SetActivatorToTarget to match the description in the wiki. diff --git a/src/g_strife/a_entityboss.cpp b/src/g_strife/a_entityboss.cpp index 51501c503..f69d43fc6 100644 --- a/src/g_strife/a_entityboss.cpp +++ b/src/g_strife/a_entityboss.cpp @@ -25,7 +25,7 @@ void A_SpectralMissile (AActor *self, const char *missilename) if (self->target != NULL) { AActor *missile = P_SpawnMissileXYZ (self->x, self->y, self->z + 32*FRACUNIT, - self, self->target, PClass::FindClass("SpectralLightningBigV2"), false); + self, self->target, PClass::FindClass(missilename), false); if (missile != NULL) { missile->tracer = self->target;