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- added Floor/Ceiling_MoveToValueAndCrush action specials.
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2 changed files with 22 additions and 2 deletions
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@ -262,5 +262,9 @@ DEFINE_SPECIAL(Stairs_BuildUpDoomCrush, 273, 5, 5, 5)
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DEFINE_SPECIAL(Door_AnimatedClose, 274, 4, 4, 4)
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DEFINE_SPECIAL(Door_AnimatedClose, 274, 4, 4, 4)
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DEFINE_SPECIAL(Floor_Stop, 275, 1, 1, 1)
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DEFINE_SPECIAL(Floor_Stop, 275, 1, 1, 1)
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DEFINE_SPECIAL(Ceiling_Stop, 276, 1, 1, 1)
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DEFINE_SPECIAL(Ceiling_Stop, 276, 1, 1, 1)
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DEFINE_SPECIAL(Sector_SetFloorGlow, 277, 5, 5, 5)
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DEFINE_SPECIAL(Sector_SetCeilingGlow, 278, 5, 5, 5)
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DEFINE_SPECIAL(Floor_MoveToValueAndCrush, 279, 4, 5, 5)
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DEFINE_SPECIAL(Ceiling_MoveToValueAndCrush, 290, 4, 5, 5)
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#undef DEFINE_SPECIAL
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#undef DEFINE_SPECIAL
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@ -451,6 +451,13 @@ FUNC(LS_Floor_MoveToValue)
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arg2*(arg3?-1:1), -1, CHANGE(arg4), false);
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arg2*(arg3?-1:1), -1, CHANGE(arg4), false);
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}
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}
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FUNC(LS_Floor_MoveToValueAndCrush)
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// Floor_MoveToValueAndCrush (tag, speed, height, crush, crushmode)
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{
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return EV_DoFloor(DFloor::floorMoveToValue, ln, arg0, SPEED(arg1),
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arg2, CRUSH(arg3) -1, 0, CRUSHTYPE(arg4), false);
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}
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FUNC(LS_Floor_RaiseToLowestCeiling)
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FUNC(LS_Floor_RaiseToLowestCeiling)
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// Floor_RaiseToLowestCeiling (tag, speed, change, crush)
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// Floor_RaiseToLowestCeiling (tag, speed, change, crush)
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{
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{
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@ -744,6 +751,13 @@ FUNC(LS_Ceiling_MoveToValue)
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arg2*((arg3) ? -1 : 1), -1, 0, CHANGE(arg4));
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arg2*((arg3) ? -1 : 1), -1, 0, CHANGE(arg4));
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}
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}
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FUNC(LS_Ceiling_MoveToValueAndCrush)
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// Ceiling_MoveToValueAndCrush (tag, speed, height, crush, crushmode)
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{
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return EV_DoCeiling (DCeiling::ceilMoveToValue, ln, arg0, SPEED(arg1), 0,
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arg2, CRUSH(arg3), 0, 0, CRUSHTYPE(arg4, arg1 == 8));
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}
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FUNC(LS_Ceiling_LowerToHighestFloor)
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FUNC(LS_Ceiling_LowerToHighestFloor)
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// Ceiling_LowerToHighestFloor (tag, speed, change, crush, gap)
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// Ceiling_LowerToHighestFloor (tag, speed, change, crush, gap)
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{
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{
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@ -855,13 +869,13 @@ FUNC(LS_Ceiling_ToFloorInstant)
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FUNC(LS_Ceiling_LowerToFloor)
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FUNC(LS_Ceiling_LowerToFloor)
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// Ceiling_LowerToFloor (tag, speed, change, crush, gap)
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// Ceiling_LowerToFloor (tag, speed, change, crush, gap)
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{
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{
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return EV_DoCeiling (DCeiling::ceilLowerToFloor, ln, arg0, SPEED(arg1), 0, arg4, CRUSH(arg3), 0, CHANGE(arg4));
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return EV_DoCeiling (DCeiling::ceilLowerToFloor, ln, arg0, SPEED(arg1), 0, arg4, CRUSH(arg3), 0, CHANGE(arg2));
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}
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}
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FUNC(LS_Ceiling_LowerByTexture)
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FUNC(LS_Ceiling_LowerByTexture)
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// Ceiling_LowerByTexture (tag, speed, change, crush)
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// Ceiling_LowerByTexture (tag, speed, change, crush)
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{
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{
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return EV_DoCeiling (DCeiling::ceilLowerByTexture, ln, arg0, SPEED(arg1), 0, 0, CRUSH(arg3), 0, CHANGE(arg4));
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return EV_DoCeiling (DCeiling::ceilLowerByTexture, ln, arg0, SPEED(arg1), 0, 0, CRUSH(arg3), 0, CHANGE(arg2));
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}
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}
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FUNC(LS_Ceiling_Stop)
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FUNC(LS_Ceiling_Stop)
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@ -3702,6 +3716,8 @@ static lnSpecFunc LineSpecials[] =
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/* 276 */ LS_Ceiling_Stop,
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/* 276 */ LS_Ceiling_Stop,
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/* 277 */ LS_Sector_SetFloorGlow,
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/* 277 */ LS_Sector_SetFloorGlow,
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/* 278 */ LS_Sector_SetCeilingGlow,
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/* 278 */ LS_Sector_SetCeilingGlow,
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/* 279 */ LS_Floor_MoveToValueAndCrush,
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/* 280 */ LS_Ceiling_MoveToValueAndCrush,
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};
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};
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