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- fixed changed variable inside an assert that apparently got overlooked because it got only compiled as release.
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@ -160,7 +160,7 @@ namespace swrenderer
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if (port->mPartner > 0) level.sectorPortals[port->mPartner].mFlags |= PORTSF_INSKYBOX;
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r_viewpoint.camera = nullptr;
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r_viewpoint.sector = port->mDestination;
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assert(viewsector != nullptr);
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assert(r_viewpoint.sector != nullptr);
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R_SetViewAngle(r_viewpoint, r_viewwindow);
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Thread->OpaquePass->ClearSeenSprites();
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Thread->Clip3D->ClearFakeFloors();
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