diff --git a/src/swrenderer/things/r_playersprite.h b/src/swrenderer/things/r_playersprite.h index 0bf01fc65..293cf9d3a 100644 --- a/src/swrenderer/things/r_playersprite.h +++ b/src/swrenderer/things/r_playersprite.h @@ -15,9 +15,6 @@ #include "r_visiblesprite.h" -#define BASEXCENTER (160) -#define BASEYCENTER (100) - namespace swrenderer { class RenderPlayerSprite @@ -31,6 +28,9 @@ namespace swrenderer private: static void Render(DPSprite *pspr, AActor *owner, float bobx, float boby, double wx, double wy, double ticfrac, int spriteshade); + enum { BASEXCENTER = 160 }; + enum { BASEYCENTER = 100 }; + // Used to store a psprite's drawing information if it needs to be drawn later. struct vispsp_t {